When i add this code
I get errors with "Characters" and "Struct"
Any idea why?
Code:
#region Flowers
case 1150:
{
string ID = "";
for (byte x = 18; x < 25; x++)
{
ID += Convert.ToChar(Data[x]).ToString();
}
uint TargetID = uint.Parse(ID);
Character TC = (Character)Game.World.H_Chars[TargetID];
GC.LocalMessage(2005, "Sending flowers to " + TargetID.ToString() + ", wait for the answer.");
if (Game.World.H_Chars.Contains(TargetID))
{
//GC.AddSend(Packets.SendFlowerScreen(GC.MyChar.EntityID));
TC.MyClient.AddSend(Packets.ReceiveFlower(TC.EntityID, 0, 0, 0).Get);
}
for (byte i = 0; i < 12; i++)
Console.WriteLine(Data[i].ToString());
break;
}
case 1151:
{
Struct.Flowers F = GC.MyChar.Flowers;
string ToSend = " " + F.RedRoses.ToString() + " " + F.RedRoses2day.ToString() + " " + F.Lilies.ToString() + " " + F.Lilies2day.ToString() + " ";
ToSend += F.Orchads.ToString() + " " + F.Orchads2day.ToString() + " " + F.Tulips.ToString() + " " + F.Tulips2day.ToString();
GC.AddSend(Packets.FlowerPacket(ToSend));
break;
}
#endregion
Any idea why?