Generate GF's account packet connection?

02/28/2019 23:37 Nortank#16
Yep, that is what I am trying to do, but I am far from finding the solution.
By the way, the connection packet changed :
Code:
NoS0577 66336632356262342D643861282D346361352D623738382D316464656166323664386365 [username] [gfuid] 005805A00.9.3.3101 0 [hash]
no more "GF", no more "NO_SESSION_ID"
03/02/2019 20:36 WalrossGreat#17
The game client is connected with launcher using pipes, it uses json rpc to communicate with the launcher, it gets the token thanks to it, then do some operation with hardcoded string to produce the value for login packet, in free time I think I will be able to release simple code sinppet to create the token
03/09/2019 13:34 Nortank#18
What about teaching us to do that at the same time ? :p
06/05/2019 13:20 Nortank#19
Bumping it, sound like they did the same shit again.
06/05/2019 13:36 Abyss21#20
The old login won't work anymore RIP
06/05/2019 16:51 MentoraX#21
Working for me
06/05/2019 17:11 Gilgameš#22
Quote:
Originally Posted by MentoraX View Post
Working for me
Did you try with a new account? Maybe they just invalidated the old login method for the accounts made before the last maintenance.

EDIT: I tried again and now it's working lul. When I tried this afternoon, right after the maintenance ended, it wasn't working \_(ツ)_/¯
06/05/2019 21:02 Cryless~#23
Old login is still working.
06/05/2019 21:42 Nortank#24
Ok, this is working now.
+ I'm putting it here, but I think WalrossGreat is still planning to show us how to bypass this : [Only registered and activated users can see links. Click Here To Register...]
Repository is currently empty but has been created 5 days ago (and modified today).
This is, imo, the most important "feature" for every clientless bot, so if you are developing one, follow this.