is it still alive ?
- [FIX] Galaxy update
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- [New Feature] Quick analysis of spy reports, display colors, red to green. Red is lower profit and Green the must profitable
- [New Feature] Telegram Notification when oADD enter in sleep mode
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- [FIX] oADD was not deleting the old reports because of the quickAnalyseReports
oADD(2019-11-17T17:37:14.848073+00:00)Quote:
\[IMPROVE\] base url for ogame 7
\[IMPROVE\] create a generic url, base on ogame version
\[IMPROVE\] optimize the library imports
\[CODE\] Initialize GD inside the API
\[FIX\] url page base on OGame version
\[FIX\] undefined index's
\[IMPROVE\] OGame 7 Auto Spy | Attack Detector /\\ Fleet Save / Auto Farm is not working ... WIP
\[TEST\] - is working, but not all functions
oADD(2019-11-17T18:10:53.178098+00:00)Quote:
\[FIX\] oADD Core Error 1000XE!
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\[FIX\] logout warnings
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\[FIX\] OGame 7 Generate Activity
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\[FIX\] some issues between ogame versions
\[FIX\] Auto Farm its working but need improvements, rebuild the attack module for ogame 7
\[BUG\] Fleet save doesnt work on ogame 7
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- \[FIX\] Send invalid Ship
- \[FIX\] Check if the player have enought ships
- \[FIX\] Center oPlanet X2
PS: Fleet Save and mute attacks is not working on ogame 7+Quote:
[FIX] Auto farm for oGame 7.1
[BUILD] compile new oadd version
[IMPROVE] Remove AntiGameReborn dependency, oADD no longer need AGR (only for ogame 7+)
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[FIX] Wrong probe speed
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[FIX] Undefined variable
[FIX] oADD was not reading the long inatives
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[FIX] Wrapper resources bigger than 1Mn
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[Improve] Navigation method between pages
[FIX] Check the user class and count with the bonus
[FIX] Multi wave was not discounting the right numbers