Is it Possible...

12/13/2005 03:56 anticlownn#16
Quote:
Originally posted by ~Vexa~+Dec 13 2005, 03:10--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (~Vexa~ @ Dec 13 2005, 03:10)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--chirs@Dec 13 2005, 01:55
what do u want the name changed too?
Yes... [/b][/quote]
lol he meant, what do you want the name to be instead of meditation.
12/13/2005 13:51 ~Vexa~#17
Oh, lol...I thought he meant something else...:err:
I want the name changed to Aura

And don't ask why, I just think it suits my new effect. :D
12/13/2005 22:20 ~Vexa~#18
Anyone? :err:
12/13/2005 22:49 anticlownn#19
Just wait for a reply please, no need to spam >.>
12/13/2005 23:01 WaRpEd#20
Try this...
*Works (Changes Meditation to Aura... o.O)
12/14/2005 01:00 ~Vexa~#21
Quote:
Originally posted by WaRpEd@Dec 13 2005, 23:01
Try this...
It doesn't work. When you replace it with the old MagicType.dat and log in,
a) The name doesn't show when you roll over the Meditation icon
b) If you open the Status window and look into that magic area, Meditation is blank and gone
:?
12/14/2005 15:32 WaRpEd#22
*I just tested my file that I posted before... it worked o.O dunno y it didnt 4 u :eek:
12/14/2005 18:13 unknownone#23
If someone sends me an unedited magictype.dat (i dont have conquer installed here), I can change the name for you.
12/14/2005 18:31 WaRpEd#24
Fresh MagicType.Dat unedited...
12/14/2005 19:39 unknownone#25
Haven't tested it, don't have Conquer installed.
12/14/2005 21:36 ~Vexa~#26
It gave an error when I tried to extract it. Something like "reached unexpected end of archive." Does that mean it's still useable or is it like corrupted?
12/14/2005 21:43 unknownone#27
reuploaded.
Wasen't a problem with my archive, just epvp screwing up any .rar files I upload. Should work now as a .zip
12/14/2005 21:52 ~Vexa~#28
Yay it worked! :D Thanks!
12/15/2005 22:00 ~Vexa~#29
Oh, one more quick question:
Where's the animation file for stranded monster halbert skill?
12/16/2005 04:49 WaRpEd#30
<From MagicType.dat>
5020 4 StrandedMonster 1 1 1 8 9 0 30135 0 45 0 6 9 0 0 0 0 2 580 0 4 0 0 0 0 0 1 0 0 0 3 403 Fixed 可以攻击身体前方扇形区域的敌人 NULL NULL NULL NULL 0 zf2-e001 sound&#092;magic029.wav sector6.tme NULL 0 0 0


(From 3d Effect>
[zf2-e001]
Amount=2
EffectId0=7000
TextureId0=7000

ASB0=5
ADB0=6
EffectId1=7001
TextureId1=7001

ASB1=5
ADB1=6
Delay=0
LoopTime=1
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0


<And from 3D Texture>

7000=c3/effect/zf2-e001/1.dds
7001=c3/effect/zf2-e001/2.dds


...................

Does that help? o.O