DEMONS ONLINE 2.0 - New Version 2018

12/12/2018 19:47 no_1#16
Quote:
Originally Posted by BlackNovice View Post
1. Players that donate get Super Divine gears instantly, while without cashing a player needs to get 5k gear shards for just 1 God Tear when you need around 20-40 to make gears from Super to Super Divine.
Making gears is way too hard on your server. I've been hunting just bosses nothing else for 1 whole day to see how it goes and in this whole day of wasting time on getting just bosses i got 60 reds, 60 yellows, 60 vios. Got any idea how many time it fails when you make gears from 0 with normal stones ?
2. You say it's a low rate server not a high rate server, but for real, your rates are lower than on official and you say that on classic server players get the same with donations, here you are wrong. They get materials but not items already done with everything there, it's a big difference.
3. Donation pets you have.. 90% of the new pets are for donation, you think is the same on classic ? Check again. And 50% of the new casuals are only for donation as well, you wanna say again that's the same on class/official ? Check again.

Overall your server is 80% for cashers and just 30% for non-cashers since you have to grind way too much for something that others get instantly. You have to grind on official/classic as well, but the cashers have to grind as well since they don't get anything instantly, also they don't get exclusive things that you can get just by cashing since everyone can get what they get (pets, casuals, follower-pet and whatever).

It's my opinion when I say it's a Pay2Win server (since it really is) since I'm playing both chinese and english official/classic versions and I know how they are. If you can't respect my opinion that's it but for me the server as it is now it's a waste of time to play on since I can have more fun and get more things on official in the same amount of time I would grind here for barely 1 item.
I can understand your opinion and why you're saying this.

However.
This is a brand new server with alot of new features that are gradually released in the game.
There are almoust daily newly added stuff, features, quest, etc..
So i belive that in some time alot of these things will be available and you will have alot more option to get certain items and more making the difference way smaller.
Not to forget this is stil a server thats open in Beta testing.
So some settings might stil change.

Regardless as a server you need donation to be able to stay online.

So in my opnion i think that in a reasonable time this will be a good balanced server.
12/12/2018 21:14 triforce660#17
As of right now, I agree about the gears part. As a non donator, you're at a severe disadvantage. Especially since those gears help you farm everything else you need faster.

As far as pets go, unless you plan on being mage I dont think they really matter. You can get lulu and be just fine. But, however, mages lack a counterpart. That is, unless you pay 40k shards vs 2k for lulu. I would like to see that changed, but who knows. Anyways you can tell the server is on the right path, just gotta give them time to get everything implemented. That's why I'd recommend the server personally.
12/14/2018 23:01 BlackNovice#18
Quote:
Originally Posted by no_1 View Post
I can understand your opinion and why you're saying this.

However.
This is a brand new server with alot of new features that are gradually released in the game.
There are almoust daily newly added stuff, features, quest, etc..
So i belive that in some time alot of these things will be available and you will have alot more option to get certain items and more making the difference way smaller.
Not to forget this is stil a server thats open in Beta testing.
So some settings might stil change.

Regardless as a server you need donation to be able to stay online.

So in my opnion i think that in a reasonable time this will be a good balanced server.
Indeed a server needs donation to be able to stay online but you can do that without making it pay2win, lots of new servers with the new database are staying online without the game being pay2win.
Also I'm checking the server on a daily basis just so my points here won't be invalid and the server does get new things indeed, but lots of things are annoying, slow your progression and so on. The server would've been fine if the prices weren't so astronomically high in shards for everything in game coming from simple items to pets and to upgrading stones + the kinda inexistent gem stones. On the other hand if you are cashing you got no problem with those shards since you can just buy whole lots of them with the donation shards because that definetly makes sense, so, donators can buy exclusive things, pets, garments, gears, items and so on including stupidly high amounts of other shards which is unfair.
You either make the be able to buy just stupidly high amounts of other shards or you make them able to buy just exclusive stuff but not the 90% of the new pets/garments to be just for donators when they can get any other shards with donations as well because this is the whole definition of a pay2win server/game.

Quote:
Originally Posted by triforce660 View Post
As of right now, I agree about the gears part. As a non donator, you're at a severe disadvantage. Especially since those gears help you farm everything else you need faster.

As far as pets go, unless you plan on being mage I dont think they really matter. You can get lulu and be just fine. But, however, mages lack a counterpart. That is, unless you pay 40k shards vs 2k for lulu. I would like to see that changed, but who knows. Anyways you can tell the server is on the right path, just gotta give them time to get everything implemented. That's why I'd recommend the server personally.

You clearly have no idea how the new pets work and based on what I've seen on the server the owner doesn't either.
I keep saying this and you guys ignore it. Play just 2 weeks on official, you will understand everything, including how the new pets work and so on. Lulu compared to the other pets is completely useless and it was since dual attack pets were added, it grows in hp, p-atk, p-def, m-def indeed but grows in those stats extremely low compared to the new pets. Also the new pets with dual attacks give more attack actually because when they are converged both attacks count as your dmg no matter what class you are because if your p-atk class both p-atk + m-atk from the pet counts as total p-atk, if you are a m-atk class both p-atk + m-atk counts as total m-atk so for example on a pet with 5k p-atk and 4k m-atk on a warrior the total attacks is 9k p-atk and on a mage 9k m-atk while converged. It does work that way and it can't be changed, I've looked into it myself, I asked several TQ devs and so on.
12/15/2018 04:15 triforce660#19
Hmm interesting. That I did not know ! I quit retail very shortly after vamps came out, and extensively played private servers. Which is what I was basing the pet stats off of. In that case, I see where you're coming from. I've already stated, even when I thought matk was only class affected, that the prices on the good pets were ridiculously high. Especially on a server where unis are harder to obtain. No one wants to play for weeks, wasting composes on pets they won't even use, just to grind for the pets they need and start all over. So I retract my statement then haha. Nonetheless tho, I do constantly see improvements, as I'm sure you do too. So hopefully that gets sorted out as well ?
12/15/2018 05:03 BlackNovice#20
Quote:
Originally Posted by triforce660 View Post
Hmm interesting. That I did not know ! I quit retail very shortly after vamps came out, and extensively played private servers. Which is what I was basing the pet stats off of. In that case, I see where you're coming from. I've already stated, even when I thought matk was only class affected, that the prices on the good pets were ridiculously high. Especially on a server where unis are harder to obtain. No one wants to play for weeks, wasting composes on pets they won't even use, just to grind for the pets they need and start all over. So I retract my statement then haha. Nonetheless tho, I do constantly see improvements, as I'm sure you do too. So hopefully that gets sorted out as well ?
That won't be sorted out because when I told him he denied the fact how the pets work straight in my face even after I saw how they work because of the donators that have them already. Instead of sorting it out to make it better for everyone, he will lie and will still keep the server a pay2win server, that's why he kinda loses in active players per 24h compared to the other new servers with new database. Lots of players now test official since it's really easy (it almost feels like a private) so they will see that his server is actually 100x harder than official so no one will spend too much time on an private server (where players play just to get things faster to have more fun) when the official servers are easier, more active and way more fun.

So unless the core problem on this server is fixed he will get less players than any other server and that core problem is that it's a way more pay2win server than the official itself since 90% of the new stuff are for donators, they get maxed quality gears with 3 sockets instantly when a non-donator player will have to grind weeks for that (on a private server by the way). He said that you can get donator pets now ... Indeed you have to grind for 10.000 Shards to get just one pet per account out of 4 possible choices when he has around 15 pets for donation not to mention that all the pets from donation are 2x/3x better than any other pet in game (already know how they work). He said he changed the composed rates to them, good for him, but compose rates change just how fast they grow while composed, doesn't affect the fact they grow in multiple stats or all, lots of new garments are just in there (easy cash) while you have to grind a lot for a normal garment in the other shops since they are 20.000 shards (makes 0 sense to grind so much for a garment), cashers get exclusive items.

And since I started playing, I haven't seen this core problem to be actually solved, he just sugar coated it by making players be able to make gears with max +49 elements and even that it's hard because you barely can get enough reds/god tears to try to do that since the stats are random and you don't always get +7 stats while upgrading and red drops are low anyway (vio,yellow as well) so to actually get a +49 (single) item it's extremely hard and you need to get 6 of those to have any importance since elements affect your dmg to players as well not just monsters. So yeah, he is constantly avoiding the fact that he made the server 100% pay2win and tries to fool players by adding quests that don't help too much only if you are already a casher and adding things that give false hope when the truth is different since it shows in the stats themselves.

So yeah 100% a pay2win server (even though it's a private), if you cash you get everything instantly, if you don't you have to grind constantly for weeks or way more than that to even try to compete with cashers (on a private server by the way).

He even made a quest called Tomb of Faith and he made it have bp requirements meaning how strong are the monsters but even in the 100 bp entrance with a 500 bp character I didn't manage to kill 1 monster in 10min because yeah, makes sense and from that point I've said that I will just check the server but I won't play it anymore.

Well it's up to him if he will ever bother to check the official ( like i told him to ) before he feeds his players lies.

And like I said. I know that a server needs cash to be kept open, but let's be honest here, I'd rather waste my money on an official server than on a private when that private is way more pay2win and I'd get more fun on the official(which I'm currently doing). Since on official it's true you have a hard time until you get 450-500 bp (max a month, not even that) but after that you grow fast and easy and you can get all the pets in game/garments without cashing because of tons of events, easy ways to get eps/pp and so on.

That's my opinion and I'm sure he will try to deny everything I've said, but he is not playing as a normal player without any help on his server or official to be able to see exactly what he's doing wrong. So he can deny everything I've said and do whatever he wants but this is the plain truth.
12/15/2018 13:44 SoulNecturn#21
Quote:
That's my opinion and I'm sure he will try to deny everything I've said, but he is not playing as a normal player without any help on his server or official to be able to see exactly what he's doing wrong. So he can deny everything I've said and do whatever he wants but this is the plain truth.
True = your opinion.
Wrong - I wont be denying everything because partially its true of some of your words (like yes there are few suits in donor shop that might be free on official ;)).
True that I am not an active player of any official server - thats something I cannot afford because using this time for server work not for pleasures (like you!).
Black - thats the plain true - basing on your "opinion" ONLY - dont forget about that ;)

Just saying this:
- THATS not an official server and not aimed to be official so wont be like official - this should clear most of your arguments already.
- Server is being kept in own balance and rates so comparing to other server or official that mainly working in different ways is simply irrational :/ (not to mention game mechanics that are pretty NOT SAME!)
- Again I am not producing here clone of official (thats impossible! But still if you believe it is - feel free to make Own server - dont know how? Learn instead of losing time to play like some did -.-)- so comments that official offer XX suit for free vs DO having is just related with ways of sorting things...

And lets make this clear ultimately:) At this point I am doing server as I WISH until I get to point when I say now we can start doing rest. I decided on creating this New Engine Eudemons game because I liked new files obtained from China. Till now I spent pretty much of my own money on servs to keep them online - and I spent last 4 months almost fully developing this exact version to look how it looks and to prepare good starting base for later upgrades. All of this was done because I "had" fun from doing this - like in old times :) Reading comments about cashing cashing cashing for sure hurting me and making sad/angry but in same time, what can I expect from demanding players playing on server that is by purpose kept in low rates as for now :) I will repeat this as well: I regret opening it under beta stage before finishing IN CALM (without all daily demands and issues around) to better point. Decision to allow players participating and watching hows all will be implemented was pretty mistake. Still I remember 10 years ago - first months of DO :) Of course population of EO world was way greater, but mainly feedback was similar - why this, why that :) Then somehow DO was best for years... Classic is still running till now (still daily player caps achieving even 80 at one time) and in the middle of the last 10 years there were more haters and ignorants commenting - why? Because player who enjoy and having fun dont need to comment much ;)
Anyway I am underlining - server is developed under own ways - you join the ride or not - thats your choice. I am personally doing this for free, using my free (yeah I wish only free) time and own paid by myself resources! If you have different vision or believe can do better - just step aside, do your own serv or join different and let the project continue. If it will die - then will die! Still if will success - then this will be probably anyway just my own enjoyment (because players will anyway forget all the fun provided for free in time).

I know that partially your aim is to erase existence of private server - maybe this is the reason of some trash words are appearing as arguments - but I totally only Hope and Wish to Believe that people still use and own head to use for thinking ;) Sometimes I regret I dont keep records of players demands/wishes/comments - mostly everyone wish something else and talk about something else + often players requests are totally opposite...


Anyway haters always have own state of mind. There is no way to fight with them as long they will believe that HAVE RIGHTS to demand anything while in same time dont bother to support other ideas. Dont get me wrong - not everyone are haters - reasonable points are of course always considered and realized under possible ways. Like the pets for mages mentioned here :) But this is deeper and greater case to discuss around this "bad server" subject.

Have a nice day and enjoy the games - wherever you play or not.

P.S.
Black - I have strong wish to open later another same server with Shop build in this way that Only Pay2Win will be the way :) Since making it fair makes players believe its pay2win then maybe best way is to stop fighting with this ? 0.o :) Who knows maybe my time would be appreciated then hehehe :) Joking?Not? Doesnt matter much ;)
12/15/2018 16:06 BlackNovice#22
Oh damn you are so wrong.
1. Let's start with this:

Quote:
Originally Posted by SoulNecturn View Post
I know that partially your aim is to erase existence of private server - maybe this is the reason of some trash words are appearing as arguments - but I totally only Hope and Wish to Believe that people still use and own head to use for thinking ;) Sometimes I regret I dont keep records of players demands/wishes/comments - mostly everyone wish something else and talk about something else + often players requests are totally opposite...
I don't aim to erase the existence of private servers and here you've proven me that you are denying what I'm saying or you just ignore it and trying to make out of it just what you want to make you "look good". The thing is that I'm comparing your server with the official, because your server as a private server is harder than official which means right now, saying that's a private server is a huge mistake. Private servers are meant to be easier than officials since that's the whole point players join them but based on what I've seen your current player base is based on the players that played just your own server (the classic version before) and I'm one of them since I played on your server since you opened until 1 year and half ago, but compared to the other players, I actually play officials so I know what I'm talking about.

Now I hope you understand that I'm not a hater or anything of such, I don't aim to erase the existence of private servers and so on, just that your server is harder than an official for no real reason.


2. You call your server a low rate server... Sorry, it's a normal rate server, compose rates, growth rates and so on are pretty normal, you've said the game mechanics are not the same, wrong again, the mechanics are the same but you don't know because you think how they were on the engine you have were normal (which weren't) that's why I've suggested you to check official since everything is the same as official except the faster leveling.

3. Just saying that because it's a "low rate" server, you try to convince others that don't really know what a normal server is like and you try to get out of the picture the fact that the server is pay2win.

4. If you keep saying it's not actually a pay2win server then prove it but so far based on the players that I've been talking with and the ones that sent me private messeges even here they say it's a pay2win. What reasons ?
a. The best pets are basicily all for cashers.
b. Lots of casuals are which are new are for cashers.
c. Super Divine +1 Bonus +12 3 sockets +50 elements items are for donation, while reds are extremely hard to be able to make proper gears, god tears are 5000 shards and if you need 20-40 you can do the maths, you need 100.000 - 200.000 shards for god tears for just 1 item which means you need 600.000 - 1.200.000 shards for 6 and if you are not lucky enough to always get +7 elements on your gears when you upgrade them that is even more which means way more grinding and so on and same for reds, while cashers get that instantly without any risks or the waste of weeks of grinding to try to get max gears.

Based on all of that the thing is the official servers have exactly the same rates the difference is that it's 100x easier to grind things on official than it's on yours and with that being said how is your server really a "private server" made for players to have fun when you made it harder than the official instead of making it easier, even just 5% easier than official would've been extremely good but not 100% harder.

This should be way more than enough to prove for you what I'm saying which you already knew but you chose to ignore it and you will do that again just to try to prove your own point without actually saying the truth.

Now you can say whatever you want to save your point of view by saying "I'm doing whatever I want because it's my server" and so on. True it's your server but for that you have to say the truth to the players and so on which that you made the server pay2win because you wanted it to be a pay2win server.

That's all I've had to say since apparently that even if you don't agree or you ignore what I'm saying 60% of your player base on the new server agrees with me (and obviously they do since I'm posting those comments because they wanted to).

Enjoy!
12/15/2018 16:46 SoulNecturn#23
Black
really dont have time to spend on this subject hours...

You saying its easier on official then when I am writing its low rate because its under beta - and kept by purpose in limited gains - you claiming its not low but normal - decide on your own version first.... You losing yourself in your own words.

About giving gears with 3rd sockets and 50 elements for donators - while pretty same effect normal players can obtain by proper playing - sounds fair enough for me to say that player who add to bills deserve on such bonus. If you dont agree on this way - just move on instead of shitting about pay2win - as you have no idea what this means basing on your words.

And "again" - Stop comparing official to priv server - fact that look and use same graphics and ways doesnt mean their systems and ways are and will be same - so as comparing if its easier to gain something here or there has no bigger meaning. And if it has meaning for you then again - continue playing official while I will be in calm developing properly this "private server" version so someday will call it "beta over", until then all players participating in this beta will need to understand that universals wont be raining around and some stuff will by purpose be available faster for supporters -.-

If you claim that I am lying to players then thats kind of ... bullshit? Not sure what to say here even honestly - as hard as I try to attach my mind to your argument O.o Game is clear - everyone entering see whats in shops and after few days can see how rising works and what can be obtained in what way - pretty nothing more to say... everyone see exactly the same shit. If you mean that I should quote your words to players how "you see and understand" then thats pretty dramatic :( Cant help ya here :/

I encourage you - like you advising me to play on official - I advice you - try to make own server and check if your imagination will cover at last in 1% with reality and this your so called "you are so wrong" -.-

Quote:
Oh damn you are so wrong.
I only hope your mind were able to consider option that you might be not right as well;)




------------------------------------------
Now to use the moment here:

Everyone Who wish to enjoy the server in current state - progress already slowly so can enjoy later full version more is welcome to join ;) Links can be found in first post ;)
When we finish implementing Full Base - we will then start promotion to gain more players ;)


Regards from DO :)
12/15/2018 16:57 BlackNovice#24
Quote:
Originally Posted by SoulNecturn View Post
Black
really dont have time to spend on this subject hours...

You saying its easier on official then when I am writing its low rate because its under beta - and kept by purpose in limited gains - you claiming its not low but normal - decide on your own version first.... You losing yourself in your own words.

About giving gears with 3rd sockets and 50 elements for donators - while pretty same effect normal players can obtain by proper playing - sounds fair enough for me to say that player who add to bills deserve on such bonus. If you dont agree on this way - just move on instead of shitting about pay2win - as you have no idea what this means basing on your words.

And "again" - Stop comparing official to priv server - fact that look and use same graphics and ways doesnt mean their systems and ways are and will be same - so as comparing if its easier to gain something here or there has no bigger meaning. And if it has meaning for you then again - continue playing official while I will be in calm developing properly this "private server" version so someday will call it "beta over", until then all players participating in this beta will need to understand that universals wont be raining around and some stuff will by purpose be available faster for supporters -.-

If you claim that I am lying to players then thats kind of ... bullshit? Not sure what to say here even honestly - as hard as I try to attach my mind to your argument O.o Game is clear - everyone entering see whats in shops and after few days can see how rising works and what can be obtained in what way - pretty nothing more to say... everyone see exactly the same shit. If you mean that I should quote your words to players how "you see and understand" then thats pretty dramatic :( Cant help ya here :/

I encourage you - like you advising me to play on official - I advice you - try to make own server and check if your imagination will cover at last in 1% with reality and this your so called "you are so wrong" -.-


I only hope your mind were able to consider option that you might be not right as well;)




------------------------------------------
Now to use the moment here:

Everyone Who wish to enjoy the server in current state - progress already slowly so can enjoy later full version more is welcome to join ;) Links can be found in first post ;)
When we finish implementing Full Base - we will then start promotion to gain more players ;)


Regards from DO :)
Do you really say it's not a pay2win ? And if it's like that why don't you make that the cashers can just get instant shards and they have to get all the materials themselves ?That way they will have to make gears themselves not to get them done. True that way they get the materials but they will have to work for making the gears themselves which means they won't also have a 100% success rate to get the best gears instantly.
And no I'm not losing in my own words since I've said the rates are normal but everything else is harder. Having normal rates actually means nothing when everything else is way harder. You said the rates are low which is not true and again you try to run and hide repeating the same thing over and over and you don't care about that. Anyway apparently you think that pay2win is not getting instant things that are better than you can ever get in game, or instant pets or anything else with cash, then I really wonder what means pay2win for you if that's not it in an mmorpg.
Again you said I compare a private server with an official, obviously I do since it's a bad private server if the official is better and easier overall, if you can't even see that because you are blinded by things like "those that pay the bills need advantage" reasoning which is true but they don't need instant advantage then.. It's clear that it's no point wasting more time on your server if I want to have fun.
12/16/2018 05:51 cruey#25
You can't really expect much balance from private servers in general, its true that pservers are expected to be easier than official. But as I`m sure others who have also been top players of official servers, or pserver developers who try to achieve balanced servers; Making things easier for everyone, doesn`t actually make things easier for anyone. EO is a competitive game, making compose rates easier makes it easier for everyone, the only difference is the star numbers are higher. The more drops, the more drops for everyone. The problem with the high compose rates, was the fact that most servers didn't understand that composing wasn't just about stars, it is also about growth rates and pet attributes!

And therefore these stats broke and you'd see things like PATK: 23600/1827 and if you notice the min is greater than the max. When this occurred during combat, pets would do either 1 damage or a ridiculously high amount of damage. Not only did this affect pvp but it also affected PVE (questing, bossing, monsters).

Some servers are able to still achieve balance with low rate servers, but are unable to hold the interest of a community because it can often at times be too close to the original server rates, and who would play a private server of a game if the official version rates were the same and the private server had out-dated functions.

It's a problem that all experienced developers have, and so the next plan for alot of servers is making a unique structure. Maybe you will farm a unique item, complete a unique quest. This is a path that I think found the most success! But it was all about being innovative and different. It captures your community by getting them to compete in a way thats different from the same mind numbing tasks. But eventually these things do inevitably get boring aswell and so for developers its a big struggle to constantly produce new content.

In terms of the community and supporters of private servers, I think a big problem is in identifying solutions, rather than just pointing at the problems. Developers give so much more to the game than they ever reap in reward.

It`s also important to note that even US TQ and the official english servers do actually struggle alot to keep their community happy with their rates. The systems, codes & content come directly translated from chinese EO and its important to remember that chinese servers are over 10x the size of english servers. That means all event rewards are tailored to distribute prizes based on the population of the server and US TQ can't just change these rates because if they have an easier server in the US, why would the chinese players play in china?

It's always interesting to see how the game evolves and what developers are up to. I wanted to continue developing at eo servers, which is why I worked on the avalon project, working directly with the chinese group who enable servers like this to use the newer version clients. Unfortunately in the end, the work just didn't pay off for me. But I know that other developers in countries who charge in US dollars, receive greater funds in currency conversion. So it might payoff for others. But developing any further for me would have been developing a game that didn't in the end belong to me and I would have no legal ownership of. Reverse engineering can only get a person so far!

Hopefully sharing some of my experience with others will benefit and I encourage developers to be different and the community to be open minded!
12/16/2018 06:31 BlackNovice#26
cruey I know exactly what you are talking about and I didn't say about the compose rates here.
The thing is that he made his players get super divine gears +3 sockets instantly +50 elements and 90% of the new pets are exclusive for donation.
The problem with the gears is that they have the same price you would need for just 1 God Tear(that's for the whole set) normally but in donation. You need to farm lots of time just for 1 God Tear when you need lots of them for the whole set, not to mention on making elements. Those rates kinda started being bad since on US TQ servers you can get that 1 god tear just for being online 10min because of the 10min online reward they added now where you get a pack daily (the packs change each 2 weeks). Players want quests with interesting rewards and pk events where you grind those events/quests for something not just grinding mobs day and night for nothing because you just can't get the same things the cashers get no matter what you do.

The moment the private server becomes way more pay2win than the official you can call it a failure for the general player base of any mmorpg not just Eo since 80% of the players seek private servers to get away from the pay2win element or they want to gain things faster to have more fun.

I fully understand what you mean and I'm pretty sure you do understand what I say as well since we used to play together on official and so on.
12/16/2018 11:16 SoulNecturn#27
Thank Cruey - at least someone said some reasonable words... As totally fighting these days to make priv servs is like fighting with old starving cows on desert :/ They cant wait to eat so they just attack feeder for standing in the way!


Quote:
Originally Posted by BlackNovice View Post
The problem with the gears is that they have the same price you would need for just 1 God Tear(that's for the whole set) normally but in donation. You need to farm lots of time just for 1 God Tear when you need lots of them for the whole set, not to mention on making elements. Those rates kinda started being bad since on US TQ servers you can get that 1 god tear just for being online 10min because of the 10min online reward they added now where you get a pack daily (the packs change each 2 weeks). Players want quests with interesting rewards and pk events where you grind those events/quests for something not just grinding mobs day and night for nothing because you just can't get the same things the cashers get no matter what you do.
Thats the thing, I did many times wrote you that you have no idea what you are writing. And you just confirmed this again by pointing your argument as your main problem.
So let me just tell you something as an answer to your "problem"
1) On server "currently" (because like was obviously explained that addons will be fulfilling game with more gains/drops) you can obtain this god tear from:
- 5k item gear shards (main resource automatic provided to bag and even in bigger amounts of 1k -.-
- 100 God Soul Shards per 1 god tear(10 minutes proepr hunting at divine lands or faster in events time)
- possible rare drop from divine lands bosses
- last task provided - for participating you could get away with few god stones even or other better items (high unixes or other items for gear adding exp etc)
- Killer and divine and beast boxes - obtainable from hunting, tasks (like last tomb), rewards to exchange in shop for PKT etc...
Thats the ways at Current Time only. Now compare your calculations how you think you can get it to reality how players are getting this since longer time.
Additionally - along with incoming content (I am tired repeating fact that content is being developed so as more stuff, more will be given this way) there will be obviously even more ways to daily gain more and more stuff needed to growth.
Now - god tear is not available via DS. True shards (but limited in small amount for daily buy via DS) exist but this can give just little help working on stuff then making player using DS to gain advantage... (if anyone decide to spend DS on them even as worth)
You saying you getting free god souls from free packages - good for you (wonder how many noob accs getting such free stuff to use on 1 main acc) - here you need to do few actions to grab it.
On old server classic we had gears +255 provied for donators (this wasnt best idae making it possible 10 years ago but these was different times - still players accepted this and even enjoying this till now - why? because in the end everyone were and are able to grab such gear in one or another way without doing any donations).
Anyway here donator can grab better gear faster then non donator - but still are able to get to pretty same point in free way.
Now - when game will finish beta stage - matter if gaining great gear in first week vs after 1-2 of player wont be bigger problem - because: a) wont be anyway able to compete with strong players until will play longer time that allow him anyway to get it b) without such gear will be able to do stuff still step by step to rise in powers (even donor gear wont "change" fact if you can kill on divine lands or not or do better tasks or not - thats not the deciding factor!).
Lastly your elements on gear - goddess addon that is and will be same for everyone in ways can provide hundreds additional elements if made well - so at later game parts elements on gear will be just "some" addon to everything thats all.


Now - imagine this that was clear from begining (maybe not for you):
- DO 2.0 project started from total scratch! This means whole DB (all old events, tasks, every single NPC in game from chinese version was erased).
- total base - grinding monsters, drop and gain system and all around that exist now (which is totally Own DO markets system) were developed to fit THIS server needs! This means basing on this BASE rest stuff is prepared.
Imagine that current server state is around 2008 year as was on your official - now for moment think how much in last 10 years official added to game? How much BP and rates changed - and what made it to change... Some bells starting to ring?
Thats how everything is being build. Step By Step - Slowly because creating stuff REQUIRE TIME and no one can skip this if thinking of making server that will last more then days/weeks!
Now you jumped on server that clearly showed you that its on beta stage with just basic functions for now so next parts will be provided - and you already jumping and trashing around because you didnt like the way of playing for weeks to achieve something - so attacking me(server) for players who put few dollars to grab faster good gear, was just your solution to justify your laziness (as how in the world player should play week to achieve something - your words -.-).


Thanks for comments but again like I said - server going OWN way. You accepting and playing on it or NOT and moving along - instead of pointing and fighting for stuff that you actually dont have full knowledge of or whats more scary dont try to understand :/
12/16/2018 13:39 BlackNovice#28
If it really was how you say and let's say I'm wrong... Then it means 60% of your players are wrong as well since they think the same as me? Even lots of cashers think the same and lots of the cashers said they donated just because things were way too hard to grind which made them lose all the fun.
You seem to not check your players and ask for problems or you do but you straight ignore them for no real reason.
12/16/2018 14:12 SoulNecturn#29
Black ... this problem is from forever - players simply dont care to ask, dont care to read to know, mostly dont try to think much when playing - most players actions are just raw instinct :( I could bring here loads + more examples ... so its not like I am not talking - its not my function to inform personally all players what is possible or not - for this I am preparing guides on website along with in game links - and true players mostly just must TASTE ways of beings (learn what is in shops, how to connect proeprly items that should be sold or bought for what for best results) to learn that this works like this and that ... like that :(
There is just small amount of players who really try to read and follow whats going on - these are the players that mostly trying to understand and getting better scores in game (some even visible as donators - but in real never even put cent as they found own ways to achieve goals).
With players nature cannot win. What I can do is just only trying to provide stuff to game basing on current needs, situation and making it enough for players to reach for it...
I dont have team here such - 1 would be responsible for making quests, other for fixes, other for keep an eye on balance on 100 game mechanics daily, for making guides for players, for talking to players and fit their problems, for maintaining serv tech issues etc etc etc ... Trying to make priv serv from scratch to the end means doing loads + more tasks daily (sometimes I do have throw up reactions from to much work) but thats mostly how coding works everywhere - if you are programmer and wish to make something better then others - you just sacrifice maximum and then realize that your daily run is just based on deadlnes...

And current players problems - oww I do very often whisper many players asking if all is ok and good, if have any issues or bugs etc ... for now what all needs is just more stuff to do besides hunting - and this Trying to prepare and put into serv reality... If you know about other players "problems" - list them so I will see it more clearly if anything I missed. I dont see that anyone on server had any issues vs donations to be honest - no one till now ever come to me and complain about this part - well besides 2 newbies that once came and tried to tell me donor shop is to much (have feeling 1 was you :/)... but most players just are OK... if anyone not - just maybe not feel ok to share about it even -cant know...

Cheers
12/16/2018 22:26 BlackNovice#30
Sadly for you I'm none of those newbies you told since I asked you only one thing once and nothing else after since I was reading all your guides on website so I'm sorry for ruining your hope in thinking I was one of those newbies.
But if those 2 newbies told you something that proves my point even more. meaning players do actually find that a problem which means you can't call me a liar anymore and since I asked you only one question (it was related to skills) it means I actually did read everything you wrote on website.

With all of that being said it means I have all the informations you offered and means I played on the server and it was quite a while and you can't "look like a donator" no matter how much you try since +50 elemental gears are obtainable just with donations so you can't really get them otherwise.