i use supermike source...Quote:
dude you must send the packet for all players on the same region
Packet pack = new Packet(0x30DF); // update title packet
pack.WriteUInt32(session.Character.UniqueID); // Char UniqueID
pack.WriteUInt8(TitleID); // title numb
SessionExt.BroadCastToSameRegion(session, pack); // here method thats send the packet for every player on the same region
its simple for each player send the title update packet
but i cant use this session:
--- SessionExt.BroadCastToSameRegion(session, pack);
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how i can find player around chars with use SUPERMIKE ???