[Release/OpenNos] Prestige System

07/18/2018 23:07 redbull2905#16
I may have failed on two things, it's true that I see it now
07/19/2018 02:13 erixor#17
Quote:
Originally Posted by redbull2905 View Post
I may have failed on two things, it's true that I see it now
I don't think so. You still have no clue what you're doing.

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07/19/2018 06:02 redbull2905#18
so the first one is not useless having to test it is functional

So tell me how I can add more defenses
07/19/2018 07:33 0Lucifer0#19
Quote:
Originally Posted by redbull2905 View Post
so the first one is not useless having to test it is functional

So tell me how I can add more defenses
+= instead of =+ maybe... and yes it is useless you can merge them
07/19/2018 15:57 redbull2905#20
I tried to make this code as complete as possible. I would like to ensure that the worn equipment is removed automatically
07/21/2018 16:25 [Hyper]Royale#21
Quote:
Originally Posted by redbull2905 View Post
I tried to make this code as complete as possible. I would like to ensure that the worn equipment is removed automatically
Hello redbull,
Although u could use options as a checker
Code:
if (option == 0)
{
//
}
else
{
Session.Character.GenerateSay(Session.Character.SendPacket("Your Equipment is not empty!")), 11;
}
07/21/2018 17:03 Zanouu#22
Do you Read All message in this Thread ? :notsureif:

07/21/2018 18:41 redbull2905#23
[Only registered and activated users can see links. Click Here To Register...] when I make the command it makes the server crash
07/21/2018 19:19 Voria#24
public short RespawnMapTypeId @[Only registered and activated users can see links. Click Here To Register...]
07/21/2018 19:51 redbull2905#25
Quote:
Originally Posted by Zanouu View Post
Do you Read All message in this Thread ? :notsureif:

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again I use different codes of your zanou your codes give me an error
07/21/2018 20:15 Zanouu#26
Code:
if (session.Character.Inventory.All(i => i.Value.Type == InventoryType.Wear))
                    {
                        session.SendPacket(
                            UserInterfaceHelper.Instance.GenerateMsg(
                                Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
                        return;
                    }
For ON.NosWings Source
07/22/2018 21:54 0Lucifer0#27
Quote:
Originally Posted by redbull2905 View Post
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again I use different codes of your zanou your codes give me an error
Come on it’s just missing a .Value at least try to understand and not only copy pasta...
07/23/2018 17:03 redbull2905#28
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your code does not work I become an adventurer even having the stuff worn
07/23/2018 17:07 Ortator#29
Quote:
Originally Posted by redbull2905 View Post
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your code does not work I become an adventurer even having the stuff worn
Pls unistall windows at you PC, read the code
07/23/2018 22:16 Saber none#30
Quote:
Originally Posted by Ortator View Post
Pls unistall windows at you PC, read the code
actually i also dont understand why he become an adventure even though he is wearing eq, to be honest i dont understand the whole second if codition, doesnt it say if your characters is wearing something then you jump out of the methode due to that return?