[Release] CPSQuickStart - Supercharge your client with a hidden developer feature

06/13/2019 21:07 florian0#16
Use the dx version
06/14/2019 19:14 ebonylord#17
Is this something that can be paired with a bot?
06/15/2019 07:31 florian0#18
Quote:
Originally Posted by ebonylord View Post
Is this something that can be paired with a bot?
It needs some work but it would be a great addition to Daxters clientless to client release.

It would be nice if bots could use it for a faster login. But since the client is sending the login packets, that would not work with existing bots.
09/15/2019 10:39 bende16#19
Quote:
Originally Posted by florian0 View Post
It needs some work but it would be a great addition to Daxters clientless to client release.

It would be nice if bots could use it for a faster login. But since the client is sending the login packets, that would not work with existing bots.
cpsquickstart-1.2 it gives errors when compiling.although the program is established.
[Only registered and activated users can see links. Click Here To Register...]

cpsquickstart-1.2-nodx It's done smoothly.but you can't see the menu.

Help Please :handsdown:


i have visual studio Professional 2019 version 16.2.5
09/15/2019 15:37 florian0#20
Quote:
Originally Posted by bende16 View Post
[Only registered and activated users can see links. Click Here To Register...]
[B]
[...]
i have visual studio Professional 2019 version 16.2.5
You need to install VS2005 for compiling. If it's not shown in VS 2019, [Only registered and activated users can see links. Click Here To Register...] and install [Only registered and activated users can see links. Click Here To Register...]
03/20/2020 14:09 cardoso125874#21
when logged on, not load character spawn

[Only registered and activated users can see links. Click Here To Register...]
06/07/2020 00:41 #HB#22
Quote:
Originally Posted by cardoso125874 View Post
when logged on, not load character spawn
I think thats wrong locale id.
06/11/2020 04:51 alexandrubc89#23
can some one telm what injector to use and show all steps what to do here? what files to move in sro folder and where? where is the DllMain.dll ?
06/11/2020 13:37 florian0#24
Quote:
Originally Posted by alexandrubc89 View Post
can some one telm what injector to use and show all steps what to do here? what files to move in sro folder and where?
Have a look at the first post. There are two ReadMe's, one for the program, one for the code.

You can use any injector, as long as the DLL is injected before the game runs.

Quote:
Originally Posted by alexandrubc89 View Post
where is the DllMain.dll ?
This is a source code release. You need to build the Dll from the source.
07/02/2020 14:01 kotsh#25
Florian can you please make our life easier and share injection tool to inject dll to sro client without using ollydbg Please

[Only registered and activated users can see links. Click Here To Register...]

Why i cant inject it ,
Sorry i really want to learn this stuff
07/02/2020 17:24 #HB#26
Quote:
Originally Posted by kotsh View Post
Florian can you please make our life easier
So, you're saying that he didn't make your life easier yet! Cool.

Quote:
Originally Posted by kotsh View Post
[Only registered and activated users can see links. Click Here To Register...]

Why i cant inject it ,
Sorry i really want to learn this stuff
Thats basically because your DLL has no export functions, an export function is like:
Code:
void __declspec(dllexport) expfunc()
{
}
07/03/2020 11:19 kotsh#27
Quote:
Originally Posted by #HB View Post
So, you're saying that he didn't make your life easier yet! Cool.



Thats basically because your DLL has no export functions, an export function is like:
Code:
void __declspec(dllexport) expfunc()
{
}
why you didnt Quote the full comment ?

and i can put this function now ?
if yes where i can put it please :)
07/09/2020 21:19 florian0#28
Quote:
Originally Posted by kotsh View Post
and i can put this function now ?
if yes where i can put it please :)
Just put it in any cpp file. You can also just add __declspec(dllexport) to the DllMain. It doesn't matter which function is exported.