Rigid | 100 Cap | EU & CH | Newest SilkroadR files | Insane Innovations | RE 23.12

10/31/2017 08:39 Byorn#16
Looks well made.
But in rigid you can start traget trading when your job is lvl 10
10/31/2017 09:11 tomatas95#17
Awesome thread! I'm joining ^^
10/31/2017 09:24 germandrugz#18
Waiting and following this since day 1.
Im def. In
10/31/2017 09:28 legendarynacar#19
#Reserved #Fair2Play #Play2Win #Play4Fun

Deserved to be announced:

"BEST SILKROAD SERVER EVER!"
10/31/2017 09:56 hyjdla12#20
To be honest, I really hate the new trading system in Silkroad. For most people it's fun, for some it's not, but well. I always loved getting gold for trading, then they changed it (but it still gives gold, right?) and it's not that fun anymore (for me). I hope I'll get to like it on this server. :)
10/31/2017 10:41 NergBerg#21
Finally ! Looks so good, especially the sox system's variety is awesome. Can't wait! Do they expect to have the actual opening in 2017 ?
10/31/2017 11:05 CriZ-#22
i hope u succ :)
10/31/2017 11:28 optiuser#23
Better than emerald good luck ;)
10/31/2017 11:31 NightM4re#24
It's been a while I'm not so interested in Silkroad due lack of time but I've seen how much effort these guys put on alpha stage from fixing bugs to making everything right , They offer something new professionally and they deserve attention.
Good luck guys in the beta - opening stages.
10/31/2017 11:34 newross1#25
Server looks promising by all accounts, seems to be very well handled and professionally developed. Wish the plus limited would be set to either +10 or +12 because of balancing issues. Not sure how to feel about all those extra consumables/expendables that increase your damage, health, parry and other stats. Seems a bit excessive and possibly cause for unbalance between players.

Also doubt it's possible but having the force (cold/light/fire) trees split so players can choose 4 masteries of their own choosing, would be nice.

That being said, good luck and well done!
10/31/2017 11:34 Geenzo#26
Quote:
Originally Posted by __GranT__ View Post
Sounds great, i've been waiting for a time for a server with current well edited isro files, mainly by the balance between euro and china.

A few builds stills unbalanced like bard (Bard was good and interesting in low level caps, but in 2017 has decayed only for gold-bot, it really needs to be more atractive and strong because most people dont use it anymore as subclass in a main character, thats so bad). Bicheon became quite unbalanced too, but only in lv130 skill cap, because there is no continuation for "Lightning Chain" debuff combo, one of the best points of this mastery, but it doenst matter right now.

Chinese became very strong at all after Joymax's changes, but the original purpose its about invent your own build, mixing and testing a large combination of masteries. The new tree destroyed this, giving us only round possibilities like - "Recovery became exclusively for INT nukkers", thats so bad. I would suggest you to reinvent to chinese skill tree:

1 - Keep the increased power of skills that joymax done when launched sro-r;
2 - Make the mastery level limit 400 (as your server will start cap100): people can have at maximum 4 maxed masteries;
3 - Keep the pain buff.
4 - Break the current "Force" into Lightning, Cold and Fire, like the classic style.
5 - Return the "Recovery" mastery to "Force", and remove "Mana orbit, healing orbit, holy spell chinese skills" because it doenst make sense. And may keep the group res.

Hope u think about it, best regards.

#Server Reserved ;)
They already said that they won't touch the skills.

Regards
10/31/2017 11:52 karaberry#27
Finally.. tired to play alpha phase, long term server as it should be.
10/31/2017 12:05 Ferpa_#28
Finally <3
I'll miss the Alpha tho.


PS: I want my silks for sign xD
EDIT: Signature img is high

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10/31/2017 12:29 Massaka-66#29
Cant wait for the Server
10/31/2017 13:08 virusaz6#30
That's one hell of a topic Fob, great work!
And it took some time, but i have a feeling, that rigid was worth waiting for:)