Etheria FlyFF v19 GW Server

03/01/2017 18:35 .S0ulSeller#16
So you just called Blizzard, Rockstar Games and all other big game studios unprofessional. Congrats, you seem to be a big competitor.

Do you know why the client size is so big? I am very sure you didn't even check for the cause.

But hey if you call deleting texture files professional while still having the option enabled for changing between different texture qualities you seem to fit pretty well into the FlyFF section, that's how people solve problems here.

You seem to be very innovative though, maybe you can show Blizzard & others how they can "fix" their client size. You will make some great money.
Hint: It wont be fixed by deleting HD files because other people like you will complain that graphics suck.

Perpetuum mobile is what i call it :^)
03/01/2017 19:48 Atitix#17
Hm. Lol.
Blizzard have a big client because they use all of texture including in their client (a lot of maps, monster, etc) that why he is big.

But Etheria use like 25% textures included in the client. They load soo many useless texture, because they dont use them IG.
03/01/2017 20:32 .S0ulSeller#18
I know that other studios use other structures which is fine - my main point was though that it is idiotic to judge a developer's skill by the size of the client lol.

I am curious how you analyzed 25% unused textures but let's leave it like that. The textures aren't loaded as long as they are not used in the resource, your RAM would explode.

It's not fair to damage someone's reputation with empty arguments - that's my whole point.