The exact cost of all Galaxy Gates (excluding ABG)

07/11/2017 22:37 pisi.pasz#16
just bumping this thread because its usefull for everyone
07/12/2017 05:08 KelinPorta#17
Anyone knows how much does it take to build alpha, beta and gamma?
07/12/2017 09:57 pisi.pasz#18
Quote:
Originally Posted by KelinPorta View Post
Anyone knows how much does it take to build alpha, beta and gamma?
If you havent got your own statistic just calculate it with 12-16gg/part
07/12/2017 18:37 Palladium<3#19
Quote:
Originally Posted by pisi.pasz View Post
just bumping this thread because its usefull for everyone
Logged in today for the first time in 4 months, lol great to see this

<3

Quote:
Originally Posted by KelinPorta View Post
Anyone knows how much does it take to build alpha, beta and gamma?
Nope, AFAIK nobody has done this yet.. but I'm very tempted to if there is demand
07/12/2017 20:41 epete#20
I recommend this -> [Only registered and activated users can see links. Click Here To Register...]

Part 1.1 -1.6 is about GGs and its damn great and useful like one of the best threads on forum ever made.
07/13/2017 12:15 Christl#21
Quote:
Originally Posted by Palladium<3 View Post
Intro:
Over the summer I made a little program which build hundreds of virtual gates per second, so with a large sample I am able to accurately determine the cost of any gate given the number of parts. Many thanks to [Only registered and activated users can see links. Click Here To Register...] for helping me with my first project. I hope this is useful in terms of planning for a few of you.

Assumptions:
  • Each spin has a chance of 13% to hit a part/multiplier (although when you spin with a full nano, it may be between 13-17, I do not know how much it actually is, depends on how BP programmed it. i.e the extra 4% might become ammo straight away).
  • That the cheapest method of building gates is to use multipliers straight away (x2) until it gets up to 6 parts away from being completed and then it will hit the multiplier.This program spins 1 spin at a time.
  • That my random number generation is truly random, I used a cryptographically secure pseudo-random number generator which I believe is 'random enough'.

Results:
Delta:
Number of gates built: 100,000
Minimum spins required: 1166
Maximum spins required: 3494
Sample standard deviation: 265
Average spins required: 1966
Epsilon:
Number of gates built: 100,000
Minimum spins required: 804
Maximum spins required: 2994
Sample standard deviation: 236
Average spins required: 1522
Zeta:
Number of gates built: 100,000
Minimum spins required: 907
Maximum spins required: 3298
Sample standard deviation: 248
Average spins required: 1706
Kappa:
Number of gates built: 100,000
Minimum spins required: 1042
Maximum spins required: 3514
Sample standard deviation: 258
Average spins required: 1844
Lambda:
Number of gates built: 100,000
Minimum spins required: 257
Maximum spins required: 1785
Sample standard deviation: 153
Average spins required: 683
Hades:
Number of gates built: 100,000
Minimum spins required: 257
Maximum spins required: 1673
Sample standard deviation: 153
Average spins required: 683
Kuiper:
Number of gates built: 100,000
Minimum spins required: 782
Maximum spins required: 2875
Sample standard deviation: 237
Average spins required: 1538
Code:
Written in C#, you can copy/paste this directly into a console application, if you want- although it's just a bunch of nested loops :P
well done mate :) thx!
07/15/2017 03:24 Abner3#22
Quote:
Originally Posted by KelinPorta View Post
Anyone knows how much does it take to build alpha, beta and gamma?
[Only registered and activated users can see links. Click Here To Register...]