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ok, i have written an engine, that handles jumping, spawning, talking and running (gives u the exact packets u need with modified ids, all u gotta do is forward them to the clients & and tell the interserver when players, join, leave etc.).. i can give u guys a C# class wich should help u understand how to communicate with the interserver engine, basically it can allow upto 900 servers to connect and unlimited players from each server :)
Hey Ultimation maybe you can do some kind of room.. Well like a map
Basicly a map where all the servers can see each other uhh maybe like There Phoenix Server they go to the room and they can meet up with friends on Light server... Kinda like that is sounds pretty cool
Where you can talk/Pk/(Not realy pk lol)
But yeah something like that might be pretty cool
Probaly a packeted map... Well thats just a idea for you :)
Basicly a map where all the servers can see each other uhh maybe like There Phoenix Server they go to the room and they can meet up with friends on Light server... Kinda like that is sounds pretty cool
Where you can talk/Pk/(Not realy pk lol)
But yeah something like that might be pretty cool
Probaly a packeted map... Well thats just a idea for you :)