tg bot

09/11/2005 04:09 Virtue#16
Oh yeah I forgot to reply here. Anyways I testedthe macro above my previous post. The exp gain rate is faster than waterelf, but the exp is less than or equal to using the waterelf method.

One problem I noticed was that at times my character would stand next to the stake doing nothing, with the flashing msg at top "Cannot use this magic spell right now" or whatever.

When I have the time I'll test out the latest macro script. Thanks.
09/11/2005 07:34 DeathWalker#17
Hmmm infinite cyclone?Sorry dont quite understand =/ Well good job on them though.
09/11/2005 07:38 DeathWalker#18
Hmmm infinite cyclone?Sorry dont quite understand =/ Well good job on them though.
09/11/2005 08:02 BitVector#19
Quote:
Originally posted by DeathWalker@Sep 10 2005, 22:38
Hmmm infinite cyclone?Sorry dont quite understand =/ Well good job on them though.
Yeah, the Cyclone doesn't run out, since the XP kills are coming in so fast. If you look at the XP counter, it shows zero, but the server counts all of those "kills" you get from the stakes, and your XP skill will activate again after you reach 100% XP.

So literally it is infinite Cyclone.
09/11/2005 14:03 ultimatedestroyer#20
Wow thats awesome, good work guys. ^^
09/11/2005 18:27 anticlownn#21
hehe what I would do, instead of using the macro, I'd just run an autoclicker and set cyclone to like F1 and place something havey on it
then every time i got cyclone it would turn on and autoclicker would click on the pole ;p

anyways, awesome job guys, my method probably isn't very stable
09/11/2005 21:57 ultimatedestroyer#22
Well macro means so that if there is a gust of wind at night something heavy doesnt slip. XD
09/11/2005 22:55 anticlownn#23
Quote:
Originally posted by ultimatedestroyer@Sep 11 2005, 21:57
Well macro means so that if there is a gust of wind at night something heavy doesnt slip. XD
yup as I said my technique isn't as stable as a real macro :p


/offtopic

woot 101 posts! xD
09/13/2005 16:23 nickel#24
sorry to ask but i though tq has in place a scanner type of system that detects repetitive actions and sends the person to jail? so in that case won't using macro in tg send u off to jail? hope to hear your replies on this soon thanks =)
09/13/2005 20:18 BitVector#25
Quote:
Originally posted by nickel@Sep 13 2005, 07:23
sorry to ask but i though tq has in place a scanner type of system that detects repetitive actions and sends the person to jail? so in that case won't using macro in tg send u off to jail? hope to hear your replies on this soon thanks =)
I haven't had any problems with it, so I'm guessing they really don't have a "repetitive action detector".

On the other hand, if a GM comes in and sees you...[img]text2schild.php?smilienummer=1&text=Oops' border='0' alt='Oops' />
09/14/2005 02:15 ultimatedestroyer#26
Not really, unless you did it 100 times, exactly as the same time and intervals, no jail. ;)
09/14/2005 06:54 nickel#27
that's cool. =) thanks
09/14/2005 16:39 DevilSword#28
can it do cylone then ss/fb when u fbing the stakes?
i tried manually but it seems the char stuck doing nothing
09/14/2005 22:20 L3athalSerph#29
Quote:
Originally posted by DevilSword@Sep 14 2005, 16:39
can it do cylone then ss/fb when u fbing the stakes?
i tried manually but it seems the char stuck doing nothing
its possible if u set up a macro to do it for u......
09/15/2005 08:41 nickel#30
hmmm i was just wondering if it is possible make a macro for the scarecrows too so that it is not just limited to the stakes as exp from scarecrows are better then stakes...

EDIT: nvm.. exp at stakes more stable :ops: anyway just wondering if its possible. thanks =) cause i think in order to do scarecrow perhaps a bypass for the fb/ss is needed wonders if anyone have any great solutions to that :)

[img]text2schild.php?smilienummer=1&text=i'm pawned =P' border='0' alt='i'm pawned =P' />