SREMU With NPC's/autospawn?

12/15/2009 21:02 Windrius#16
Quote:
Originally Posted by _FoulSoul_ View Post
yea as i heard it's kinda easy to make the autospawn,teleport...even can in visual basic but the all other ..items,alchemy,blues...need to work on it with C++ and it's a little harder.:(
Why?
You can make everything on srvb.
Only problem is that vb6 has weak networking and srvb has lame structure :) I have everything in C# and I am so happy :)
12/15/2009 21:13 recking#17
Quote:
Originally Posted by Windrius View Post
Why?
You can make everything on srvb.
Only problem is that vb6 has weak networking and srvb has lame structure :) I have everything in C# and I am so happy :)
relayleasssee plyyyyyyyyyssssss yplllllleyyyyyyss or 10k pyllsss
12/15/2009 21:13 _FoulSoul_#18
Quote:
Originally Posted by Windrius View Post
Why?
You can make everything on srvb.
Only problem is that vb6 has weak networking and srvb has lame structure :) I have everything in C# and I am so happy :)
yea but C++ is more strong and better than vb6...
btw why you not release your own emulator with advanced functions
:awesome: ?
12/15/2009 21:14 Davincibg#19
Quote:
Originally Posted by recking View Post
relayleasssee plyyyyyyyyyssssss yplllllleyyyyyyss or 10k pyllsss
Is that somekind of brain malfunction lol ?

C# is easyer and it doesn't have much of a difference in performance next to c++
12/15/2009 21:31 Windrius#20
Quote:
Originally Posted by _FoulSoul_ View Post
yea but C++ is more strong and better than vb6...
btw why you not release your own emulator with advanced functions
:awesome: ?
I don't like giving stuff to public :(
Why would I give anyone a fortune?