Is there any way of what ive asked?
my example saves the additional PP in a column that is not affected by the session server at any point. its there to hold the data until they log out, then it gets applied.Quote:
What I did Proxy was put a SQL script to send items by mail every day players log in as reward. Anything you want to give a player in the user_character table requires the player to not be logged in. guesswho's example was to automatically give a player ppoints when they log out. Since the server exe has a hold on that database table when a player is logged in, ppoints can only be given by the server (DK Square or mobs that give ppoints when you kill them).