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So hopefully former owners of AcidCo wont be too upset but we're working on a similar event to something they used to have. Custom transform looking good. Map is coming along although dont really have a proper map tool so it's kinda rough and slow work at the moment. Low priority but something I'd really like to add for the server.
Today marks the start of developing Origin's first expansion! It seems a bit silly cause the server isn't even had a proper beta yet but given the limited number of people willing and capable of making custom art for conquer I'm starting now so it can get worked on over the next 6 months and tested fully before being introduced.
The idea is that similar to what TQ does with their epic weapons, we'll be targeting under powered classes or under appreciated weapon types in the game to give them some love.
A good example would be hooks. They look cool.. have a lot of variety in models but are completely useless. One of our expansions would focus on making hooks useful by giving them 1-2 new skills, a series of new dragon souls specifically for them, some new events where the new skills are used, some new quests and some new bosses.
Obviously all the content wouldn't be perfectly themed around something as dull as 'hooks' but we want to keep the game fresh and interesting without turning it into a TQ money sink so using the art assets already there and combining with content all the players can enjoy is what we're working on.
Will prob start previewing a few of the weapons in the coming months and if you know anyone who has ANY interest in doing custom weapons/garments send them my way I'm always desperately looking to hire.
Final thing to try to cobble together over next few days will be some sort of event for New Years... I'm a bit burned out in the ideas department so hopefully we'll get something in place. Would be a shame not to do SOMETHING (even if it's just like a weekend increase to drops or something)