Pixel Scanning Develpoment

06/20/2005 11:36 anhang#16
It takes me 3 secs to scan the 800X600 but it really will take much less, cuz i am not only scanning it, but also moving my mouse pixel by pixel, so it takes longer... i use java, getPixel method and mouseMove (if you know java check out the Robot class)
06/20/2005 11:55 S.O#17
well, see, u never hunt at hawkings :)
WAY more than 5-10 monsters on my screen - finds them ok
problem is exactly with elfs and such
where they're not centered around ye - and u need more time to scan other parts of the screen. goes like this - i scan close to char - find - good, no find - go other parts of screen - take time - monsters move closer - need to finish search (find nothing coz they moved ) then start scan again

faster to lvl up alone :?

any suggestions?!
06/20/2005 11:58 Ultimation#18
takes me .003 of a second to scan 1024 by 768 screen
06/20/2005 12:04 S.O#19
O.O

do share!
plz?
06/20/2005 12:28 NoName#20
i think i will release in the future a dll that everyone can include in their own projects to get mobs near, do attacks etc...and that non pixelbased
06/20/2005 12:31 Ultimation#21
sounds good coder :)
06/20/2005 12:42 weakbarb#22
Mine is less than a second to do the run but only if I don't debug the output *shrugs*
06/20/2005 12:45 S.O#23
ty vm coder

but, i thought they change mem addresses between patches,
so thats why im making my bot to be as-much pixelbased as possible

was i wrong? :eek:
:D

- btw. Health keeper in testing - it pots alone, and scrolls (if u choose it) if hp is low and pots dont help (if they ran out for example)
06/20/2005 13:48 NoName#24
offsets change with every new exe and that is normally in a duration of some months and the offsets most of time close to the old position and normally you can find them easy again
06/20/2005 14:05 Fiya#25
@coder62
Just as a question/statement. Couldn't you use something like the Conquer Multi-Tool to read your own coordinates, Read a certain Mobs Coordinates, Find out what the difference is in [#,#] and then move the mouse that many spots away to attack the mob?
I was just thinking of this since the name search for the Multi-Tool pulls up any mobs location.
You could add a delay after the click that would keep you attacking that monster or somthing. Just an idea, you may have already thought of this, or somthing completely different.