Share your Ideas and Information about hacking here..

11/19/2009 03:43 raven38#16
playertemplate, script and other kom files is now detected by the game system T_T......

even usisng a bypass huhuhuhuhuhu......

hmm..... may be.....

you can edit the pets???

give then 1 hit...... ^ ^

good luck chory......

hope ul fnd ways to create a hack again....
11/19/2009 04:06 daisuke1113#17
hmmmm.... is there any existing engine working in GCPH?
11/19/2009 04:10 sOulimperfect#18
Quote:
Originally Posted by owen1989 View Post
someone posting awhile ago that the script are in encrypted? is there any possibility to find that files "encrypted" ? .. i think there is ways to find that files. so that we can't encounter the detection..
Encrypted files have a password
11/19/2009 04:38 karasten#19
i think what we have to do is to bypass the main.exe
or maybe we can try opening those encrypted files but i guess because it has a password its going to be a very big problem

does anyone know to open encrypted files????
11/19/2009 05:06 misteryoso#20
there's a hack on AuditionPh about perfect hack. i think that hack would help you to find some ideas in hacking GCph. i think gameguard cannot detect it because audition and gcph have the same version of gameguard..

link: auditionbot.multiply.com
name of the hack: ON OFF

hope it helps
T_____T
11/19/2009 05:33 pusangligaw#21
sir...the problem is main.exe right?...the main.exe's blocking the script.kom file...am i right?...so we are now looking a procedure on how to hack the main.exe...?
11/19/2009 05:41 MarnelAristaeus#22
Haha.. Choryutretz I think they didn't understand you^^.. There are so many non useful post I see in here..^^ Hmm well I am thinking on 1 hit is enough for me.. LoL.. I haven't update the MP hack I don't like it anymore xDD^^..
11/19/2009 05:57 freya1206#23
I noticed that they increased the file size of the .kom files on PH...We know that the patcher overwrites the files automatically. But is it possible if we retain the file size of the kom files so the patcher overlooks the new ones.

The new AI kom file is 371kb, while the existing SD kom file is only 360 kb something. I think thats the reason why the patcher is overwriting it.
11/19/2009 06:07 idontusehack#24
Quote:
Originally Posted by freya1206 View Post
I noticed that they increased the file size of the .kom files on PH...We know that the patcher overwrites the files automatically. But is it possible if we retain the file size of the kom files so the patcher overlooks the new ones.

The new AI kom file is 371kb, while the existing SD kom file is only 360 kb something. I think thats the reason why the patcher is overwriting it.
i have tought of that to, retaining from its original size, but still its detected.
11/19/2009 06:08 cheatman12345#25
hen u edited a .kom file the GC patcher will re-patch again by downloading the updated game client.. notice if u already patched it and replace it with the edited .kom files when u logged into the game an error will ouccur saying that ur game client has not been updated with the latest patch..and if u u will place the edited .kom files before patching the launcher it will download again the updated client so the hacks wont work at all...

i hope this helps for those who are confused why .kom files are not working ryt now.
11/19/2009 06:11 eric000#26
i know how edit only playertemplate... or make a mp hack.. but for now i cant..
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11/19/2009 06:13 idontusehack#27
@cheatman12345

is it double post?
11/19/2009 06:25 me2edzmer#28
the problem @ GCPH is the main.exe they upgrade it!! and the main.exe is the one that didecting it!!
11/19/2009 06:28 omega77#29
Quote:
Originally Posted by me2edzmer
......didecting it!!
maybe you want to say is "detecting it!!!]

just edit by the way...


@on topic

main.exe has become a big problem now,


if password protected, it is hard now to decrypt it...
11/19/2009 06:28 demo69#30
I hear from other forums that GC put a script on the main.exe to prevent edited script !! duga talaga GC !!!