HOW TO PLAY NFSW OFFLINE TUTORIAL !!!

06/22/2015 00:31 Nilzao#16
With a local host is possible, I made it, need to intercept game/host comunication and make a http local server with same responses.

To intercept game/host comunication, need some tools:

A modified Launcher
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mitmdump inside mitmproxy tool:
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wireshark:
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to make your host, you can use apache, iis or whatever.

To work powerups, need to get some xmpp mitm stuff, that was the harddest part...
06/22/2015 11:04 michaelpeter#17
Quote:
Originally Posted by berkay2578 View Post
being a programmer ≠ knowledge in server-sided games/apps #justsaying

for all you know, this game could be executing everything serverside with minimal client output.
What Nilzao said.
I might not know how things work in the backend of NFSW, like you do, but I am good enough to understand looking at the cheats on the site. I will say: it might not be easy like these cheats development, but if cheats were possible, offline patch shouldn't be impossible.
06/22/2015 11:50 Destiny#18
nfs world offline make server emulator database site host in xampp and run edited game in localhost have offline :P
06/23/2015 01:55 Nilzao#19
cowa banga

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06/24/2015 15:50 Hypercycle#20
i registered here only for this "proof of concept". Alos, i do video with this :D

So you know, how to enable buy cars/upgrades/races and other game stuff? In this server i can only free roam, other functions goes to game crash
06/24/2015 18:09 Nilzao#21
Quote:
Originally Posted by Hypercycle View Post
So you know, how to enable buy cars/upgrades/races and other game stuff? In this server i can only free roam, other functions goes to game crash
1st crash problem... dunno why yet.

2nd crash problem... missing xml.

Quote:
Originally Posted by Hypercycle View Post
i registered here only for this "proof of concept". Alos, i do video with this :D
Can you please post your video link?
06/24/2015 18:26 Hypercycle#22

Russian language, sorry

So, if you can send some instructions about fixing crashes/bugs, i will wait :)
06/24/2015 18:58 berkay2578#23
I'm co-working with Nilzao. I finished getting aftermarket, visual, performance, card pack and car lists. It's still WIP, for the powerup problem I asked GMZ. I found the function but can't dissassemble it, we need to know how game validates the file. //WE DID IT, WORKS NOW
06/24/2015 19:01 Hypercycle#24
Quote:
Originally Posted by berkay2578 View Post
I'm co-working with Nilzao. I finished getting aftermarket, visual, performance, card pack and car lists. It's still WIP, for the powerup problem I asked GMZ. I found the function but can't dissassemble it, we need to know how game validates the file. Here it is if someone can(IDA OUTPUT): [Only registered and activated users can see links. Click Here To Register...]
Awesome! Anyway, here is test server of NFSW: [Only registered and activated users can see links. Click Here To Register...]

Maybe it help (file structure, etc.)
06/24/2015 19:07 berkay2578#25
Quote:
Originally Posted by Hypercycle View Post
Awesome! Anyway, here is test server of NFSW: [Only registered and activated users can see links. Click Here To Register...]

Maybe it help (file structure, etc.)
Yea I know that but it's kinda useless atm. We need the files first and we have only 19 days left.. :/
06/24/2015 19:14 Hypercycle#26
Quote:
Originally Posted by berkay2578 View Post
I finished getting aftermarket, visual, performance, card pack and car lists.
So, you now can buy and sell parts and cars? Or just see waht is installed? And what about races and rewards?
06/24/2015 19:30 berkay2578#27
Quote:
Originally Posted by Hypercycle View Post
So, you now can buy and sell parts and cars? Or just see waht is installed? And what about races and rewards?
Lists are ready, all he needs to do is apply it. Buy/Sell is still complicated it can only list them for now :p
06/24/2015 19:45 Hypercycle#28
Maybe you need download all persona/driver scripts to work, or it included in game logic?...
06/24/2015 20:01 berkay2578#29
Quote:
Originally Posted by Hypercycle View Post
Maybe you need download all persona/driver scripts to work, or it included in game logic?...
It's basket related, we need all the basket data. Easy, but takes a lot of time.(Basically we need to buy/sell each item)
06/24/2015 20:12 Hypercycle#30
Ok, thanks for work! After release of all files, maybe i can create a "offline career" with level-locks in cars/tracks, like in early NFSW builds