Hooked recv/send functions , have problem (pro's only)

05/27/2015 17:45 Staviko#16
i dident figure it our yet but my code after first packet recive cuz engine to crash ):
05/27/2015 19:44 Slade100#17
Quote:
Originally Posted by Staviko View Post
i dident figure it our yet but my code after first packet recive cuz engine to crash ):
then u did something wrong, wrong asm code, wrong jump something else has to be wrong
05/27/2015 20:54 Staviko#18
yeah i know ^^ no time to think....work/studies...
05/28/2015 08:16 luki180pl#19
Later I can upload my code for you, seems to work good.
05/28/2015 23:25 Staviko#20
i want to kill my self !!!!

3 days i try to understand why game crash hhhh

i was trying to hook the recv function , if i do the same with send function all works good ^^

what is the offset of recv function !? ^^ lol i cant belive....
05/29/2015 00:18 Frosttall#21
Quote:
Originally Posted by Staviko View Post
i want to kill my self !!!!

3 days i try to understand why game crash hhhh

i was trying to hook the recv function , if i do the same with send function all works good ^^

what is the offset of recv function !? ^^ lol i cant belive....
It is a function part of the ws2_32.dll library. You have to get the handle of that import and then retrieve the address of recv.
05/29/2015 09:17 Staviko#22
i know (: how do u think the send hook works for me ? but the recv make crash..i think its diff offset .
05/29/2015 09:40 Frosttall#23
Quote:
Originally Posted by Staviko View Post
i know (: how do u think the send hook works for me ? but the recv make crash..i think its diff offset .
Share they way you're trying. It's impossible to help you without knowing what you are doing ;)
05/30/2015 22:05 meak1#24
read the bytes dude, do your move after.
06/04/2015 20:10 Staviko#25
I know there is function where packets are not encrypted, where can i read about it ?
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