[GameBreaking Idea] Fragment & EXP hack!

11/10/2009 07:39 asa999#16
whew ..
wrong section dude xD

haha ..

but its ryt xD
11/10/2009 08:03 esequel#17
Quote:
Originally Posted by FrostBlaze View Post
cool. but i never tried it. probably wont even consider doing it to such an extent as to change GCPH gameplay totally.
yes! as i've said before it will be GAME BREAKING!!!
11/10/2009 08:09 HlRYU25#18
sir me i have the compaktor for those KOM file??


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11/10/2009 08:10 esequel#19
from sOulimperfect's hack itself can replace the portals and skip stages and add bosses to the game...
so its not impossible to add many MOBS in one place!!! right???...

anyways,
sorry if I'm on a wrong section, MODS move this to where this must belong^_^
11/10/2009 08:14 HlRYU25#20
sir esequel me i have the file editor then i help you to improve it that you say

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11/10/2009 09:04 yfirevfce#21
:handsdown:
11/10/2009 09:52 jay_r111#22
try but igot disconnexted maybe did something wrong.
11/10/2009 09:54 johnzjohnz1#23
yeah i agree your adia =))
11/10/2009 10:01 Hilljay#24
can u make it plsssssss...........
11/10/2009 10:06 repel#25
wew si gm mac hacker dn pla haha
11/10/2009 10:39 jebongpogi100#26
sir brian even tried this and it ddint work still normal Exp like lvl200 or something this would fail...
11/10/2009 11:38 sOulimperfect#27
Quote:
Originally Posted by ashjayanc View Post
1. even if u place a million monsters in one stage, the server will only give you exp at the end of the run based on the possible number of mobs in a dungeon which is stored in the server.

2. created mobs are just "hollow" monsters which gives no loot (or exp) at all.

3. so basically.. this is a No-No idea.
yes they are just plain lifeless monsters. but why do i feel like it is possible. >:-)...hehehehe. my hands are itchy again sorry for the spam guys. :D for creating monsters there is an input data and an output data. the fan map would be the input and the output is still a mystery..why do i feel like ive seen the output before? :D :D :D :D
11/10/2009 11:47 shiraki02#28
It's also noticeable that in the past SD hacks made by (whoever), you can't get the same (boss) quest item twice in the same game.

I also think that all quest loots are server-sided by count. There are also certain times where the last few quest items that you need will be specifically dropped by a monster in a certain room.

A good idea would be to put all possible spawns of the dungeon in the first (or first two) rooms, then have a suicide option where possible. Probably like how you put another stage's jump area in the current map in use.
11/10/2009 12:11 reishejr12#29
yeah im retired at GCPH goodbye hackers HHA!!
11/10/2009 14:52 troy01#30
lol...

wat a lame idea...

i doubt it at first already b4 u come up with this idea~

jst liek wat they said...

exp, gp, cash, drops are server sided~

so do monsters oso~