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Small typo: When a character goes clientless, the following comes up in Sbot: "[Charactername]is clientless" (no space between charname & 'is')
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Fixed.
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3 out of 4 started logging in using .30 server, the first client I started uses .29
The problem is I can't see the settings per char (don't know if I forget to check 'Enable' or not on that char - Also doesn't show in ini)
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I will look into this, see what causes it.
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I can't change any of the 5 options per char (which is really annoying, cuz if a char is set to go CL but if storage is full, client must stay active)
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If you want to change the settings of a char you have already added to the list, simply right click the char and display info, change the settings, click on him and press add.
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If I change the settings in the ini, do the settings apply? (or could it give errors?)
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You can change the settings.. (1 = True , 4 = False) just don't change Username or Password.
It's in MS so 1000 = 1 second.
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My premiumchar: logged in, went CL; but Sbot itself didn't get hidden
The other 4 are still logging in so more results in about an hour or 2 ><
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I'll fix that.
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Something funny I noticed: My clients open as 800x600 Windowed mode. (I set it like this, to reduce memory/cpu usage)
After about 5 Seconds it goes full screen (800x600), then id/pw fills in, Sro_client becomes hidden.
If I then press show client, it's back to 800x600 Windowed mode.
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I know why this happens, I will change it :)
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Up/Down Buttons in the current Character List and a checkbox if u want the character to be started
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Just right click on the character you don't want started (show info) then untick full reconnect, then click on the char and press add.
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EDIT: A client just dc'ed (while CL) & AC correctly rebooted sbot -> sro & send id/pw - hide client
so atm clueless on the why he started 12x same sbot this night ><
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I'm not sure why that would happen, I have tested SBot AC a lot over the past few days, this never happened. If you could recreate it for me, that would help.
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I changed a lot last night in 0.02b, I will run a few tests then release it.