Nulled
I can make this shit in my sleep. >.>Quote:
you can't make patch cu'z you need private tool UpdateManaer for hash and made TPF files.
So you need UpdateManager maybe from official :) .
And for manual patch (nUpdater.exe) you need private tool ManualPatchCreator.
I have this tools but i can't share it sorry :) .
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I don't understand you.Quote:
cıpher biz seni yiyoz :D:D :DD: habarın yohh D:D:
:RZ_ME:100:sidA4Mxj(66;ig_V:365680:037E0D1C:354973 :02D0B221:/053/::Quote:
c1ph3r Thanks
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Rest of tpf files have to build like glandu2's example. Directory at the end of each tpfline has to be reachable via http per example if end of tpf line is: .../abc: WEBSERVERIP/PATCHDOWNLOADDIR/abc
Don't understand what abc?
a tested file .tpf is it possible that?
bytes = File.ReadAllBytes(Your/Path/to/Patchfile);
checksum = 0;
for (int i = 0; i < bytes.Length; i++)
{
checksum += bytes[i];
}
//to get hex value for tpf file...be careful checksum must have 8 values!!!
checksum.ToString("X").PadLeft(8, '0')
You cant just compress with zlib the file must also have this header.Quote:
The resources file format expected by the official launcher is :
uint8 header[5]; //constant values: 0x00 0x51 0x3F 0x99 0x1A
uint32 uncompressedSize; //size of uncompressed file
uint32 compressedSize; //size of compressed data
uint8 zlibCompressedData[compressedSize];