well i'm not hating, because coemu -- whoever coded it is alot better than me no doubt.
Yea MagicMan XDQuote:
well i'm not hating, because coemu -- whoever coded it is alot better than me no doubt.
Package example:Quote:
Make a package with what happen when click on the shopflag
2:Quote:
TextBox with 2choices and a question:
Are you sure you want to set up booth here?
Yes No
Then the shop window
1 for the seller, where it says remove, when item is there
1 for the buyer, where it says buy, when item is there
When buy for CP's it says:
Are you sure you want to pay "CP's amount"
Yes No
Then it sends system message
You have successfull bought "itemname" for "price"
Dont know if it is possible like that, but it is a way to do it.Quote:
Then make shopflags like NPC's, so it get package when click on NPC
Yeah, I didnt mean NPC dialog, but the ETCPacket.Quote:
well for one, if it was that easy, someone would have already done it. vending is not one packet, but several, and the NPCs work like a ETCPacket, when you click, it brings up a button from the client, not a NPC choice/dialog. Pressing ok, would let you set up shop/sell but, noone has created a perfect script of that quite yet, i don't think.