Quote:
It includes this AH ms thing, extended zoom
Code:
[default] ; default of this CVarGroup = 1 cl_fov = 90 camera_max_dist = 200 [2] cl_fov = 90 camera_max_dist = 200
game/config64/cvargroups/option_camera_foc_set.cfg
Quote:
and more important takes the comfirmation box away when you try to grab a land.
Code:
function ShowBuildWindow(hType, bTax, hTax, heavyTaxHouseCount, normalTaxHouseCount, isHeavyTaxHouse, depositString, taxItemType)
if housing.buildWindow == nil then
if hType == nil then
return
end
housing.buildWindow = CreateHousingBuildWindow("housing.buildWindow", "UIParent")
housing.buildWindow:Show(true)
housing.buildWindow:SetInfo(hType, bTax, hTax, heavyTaxHouseCount, normalTaxHouseCount, isHeavyTaxHouse, depositString, taxItemType)
housing.buildWindow:SetWndHeight()
--function housing.buildWindow:OnHide()
--if housing.buildWindow.buildOk then
X2House:NextStepFromBuildCheck()
--else
--X2House:PrevStepFromBuildCheck()
--end
housing.buildWindow = nil
--end
--housing.buildWindow:SetHandler("OnHide", housing.buildWindow.OnHide)
else
housing.buildWindow:Show(false)
end
end