Yes, the only bug not in the F.A.Q. is the parsing of the KCOSS scripts which bugged due to the CO2_CORE_DLL (which wasn't used when I was running the server, but was added for ePvP release). The easiest solution is to, while translating the scripts in English, to hard-code them in the source. Some NPCs are already there. And some NPCs are already in English in the KCOSS format.Quote:
Yeah, i saw many of them on your COPS v6 F.A.Q... It´s possible that we start with COPS v6. The NPC´s dialogues are in french right? I was wondering if we can add you on Skype. Greetings :cool:
You should ask questions on the thread, it will be more profitable for everyone than just asking me on Skype.