I agree that if UCCO was in C++ then the majority of the conquer private server section would be scripting in the language. Though i rate C# over C++, not in terms of rating, i think its easier to script in, and they turn out better thanks to type safety. Then again maybe it would be the same if i had learnt C++ instead. Plus points being its more modernised, object oriented (yes c++ programmers would say c++ is object oriented thought c# as its own level, which c++ dosen#t compete with), as type safety (before someone comments about this, yes type safety as its good and bad points, however with c# you can say if you want to use unsafe code instead of safe :P) and as a more simplified syntax.