Well... I'd make easy collections(I'd start a new script from scratch) for 10% crit orns (and use the drops from GC for 13% crit, since there will be few weapons with 2 slots), 5% speed would be gone, dodge and ck dodge will remain (110 max), def tricket gone (basicly I won't let def/ck def get out of hand, like the defs did... and then they introduced OP weapons/ skills to deal with that...)Quote:
500/10000 crit - White Tiger from Nan/HZ General Store and 5% "OP" speed orns. Increasing CK ar even more would make it even more "unbalanced" (remember Acclaim times, where FD nuker could kill EC+ other chars).
No +10 for donators and I'm in.
HM capped - so Liaodong w/o SRS? Gonna be hard. True PK in CC, x2-x3 Acclaim base. Again, I'm in, if you find anybody who can host that, I'm gonna play on it.
+10 have to remain... I believe it would be FAIR enough for the server to be alive, however it would be like 10$ / 1 scroll . 6$ / deco . Special pack 20$ = 2 decos (I'll make seasons, they will change each season ) + scroll
It's all just talk and nobody would be interested in it, since 9d doesn't have as many players as it used to...
Also I mentioned dmg and shield nerf... So no ck ar won't be op... They would basicly hit every hit (rare misses), considering that I'd put casting speed on almost every nuker skill it would be easy for warriors (hp sustain) and healers/hybrids (heal sustain) to resist in pvp.
Aside checking for source, this game doesn't bring me much interest... So would you please remove it?Quote:
Gotta agree with you that i dont see further benefits, caue actually im not nerd about 9D like i used to be