Yeah I know what you mean. But there are no swamp goblins listed there at all. I changed all the fHPPoint to 2.5 and it still doesn't affect the swamp goblins or spirit things. I couldn't find their addresses anywhere.
That one you need a UCE for(maybe) I found some stuff that looked like I could make it. But I haven't really looked into it. I am a full time college student with a full time job. I am really doing this just on the side.Quote:
btw chaos u noe how to get perfect in dungeons?
--MON_SWAMP_GOBLIN
{
ID = 151,
strAIFileName = "AI_GoblinSap2.lua",
strInitFunc = "InitGoblinSap",
iBaseLevel = 20,
fExp = 4,
fGP = 1.3,
fIncExp = 1,
fIncGP = 0.1,
bAutoStat = 1,
fHitCount = 3.5,
fDamageDeal = 0.18,
iNameID = 4047,
fScale = 0.55,
fWeight = 1.0,
fWalkSpeed = 0.005,
fRunSpeed = 0.012,
fWidth = 70,
fHeight = 100,
fAttackBoundBoxWidth = 80,
fAttackBoundBoxHeight = 120,
fVolume = 120,
Mesh =
{
{ "Model_GoblinSap.p3m", "Tex_GoblinSap.dds", CARTOON_NORMAL },
},
Sound =
{
231, 232, 532,
},
},
GachaKeyList=
{
CASH=
{
},
GP=
{
11005,
10203,
10204,
10205,
10316,
},
}