[DPS]Damagemeter(Python)

08/22/2014 19:03 buFFy!#16
Quote:
Originally Posted by xoraxax View Post
btw, if someone has a time, could you update addressess in dpsmeter (it could happen that you already know how to get the data since you work on your projects and could kindly share a bit of your knowledge with us). I mean dps meter is an interesting tool imho.
Updating that shit isn't worth it, it doesn't even record AoE damage.
There are better methods of recording damage, like packets or chatparsing.
I personally hook GrRender2d :: DrawText to grab the numbers from combat text tho, feels cleaner.
08/23/2014 09:53 xoraxax#17
>>Updating that shit isn't worth it, it doesn't even record AoE damage
It measures target hp afaik. Isn't it a good dps meter? What does mean "it doesn't record aoe damage"?
08/23/2014 13:59 buFFy!#18
Quote:
Originally Posted by xoraxax View Post
>>Updating that shit isn't worth it, it doesn't even record AoE damage
It measures target hp afaik. Isn't it a good dps meter? What does mean "it doesn't record aoe damage"?
Poison Shot targets 1 enemy but also damages the ones next to that enemy.
That damage is not recorded.
08/23/2014 15:08 Crossside#19
Quote:
Originally Posted by xoraxax View Post
>>Updating that shit isn't worth it, it doesn't even record AoE damage
It measures target hp afaik. Isn't it a good dps meter? What does mean "it doesn't record aoe damage"?
it records the dps with target hp, that mean its worthless if more guys fight against the same mob because the damage from others a recorder too.. that dont get real numbers for your dps, its not rly worth to update the offsets..its crap.
08/23/2014 22:16 xoraxax#20
Look for lonely mob, kill it, that is your dps, obviously. Still usefull to test similar builds. And there is no better one. Also it is interesting to assess your group efficiency, for example. Though i do not insist, if you don't like it.
01/05/2015 15:20 pycache#21
Quote:
Originally Posted by buFFy! View Post
Was zum Fick?
Frag ich mich auch. O.o

Andererseits seh ich wiederum nen DPS Meter in dieser Form sinnvoller an, als generell den komplett ausgeteilten Schaden anzuzeigen. Ich speicher das lieber für jeden Gegner separat ab.