Conquer Private server Project I want Some Help

07/25/2014 01:12 memosaber019#16
Quote:
Originally Posted by tkblackbelt View Post
Well basically your source should have a database table called player_skills or something. When a new character is created you need to loop through all available spells for the character type (trojan, archer, etc) and create a new row for each spell you want them to learn. That should give you a general idea of how to do it.
can you tell me how or where i use v 5920 source and client
07/25/2014 01:15 tkblackbelt#17
Quote:
Originally Posted by memosaber019 View Post
can you tell me how or where i use v 5920 source and client
I don't have your source code so I have no idea, all I can give you is a general idea of how to implement it. Try reading your projects code...
07/25/2014 01:25 Best Coder 2014#18
:facepalm::facepalm::facepalm::facepalm:
07/25/2014 01:39 memosaber019#19
Quote:
Originally Posted by tkblackbelt View Post
I don't have your source code so I have no idea, all I can give you is a general idea of how to implement it. Try reading your projects code...
u mean skills at navicat???
07/25/2014 01:41 tkblackbelt#20
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07/25/2014 01:47 memosaber019#21
Quote:
Originally Posted by tkblackbelt View Post
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just say how wtf where the works at navicat or soyrce thats all
07/25/2014 01:55 tkblackbelt#22
Quote:
Originally Posted by memosaber019 View Post
just say how wtf where the works at navicat or soyrce thats all
Both. The spells will be stored in your database and you will need to add code to automatically create them in your source.
07/25/2014 01:58 memosaber019#23
I can Say i need to edit spells.cs and navicat isn't?
07/25/2014 04:04 Spirited#24
Why are you bringing another board's problems to our board? This is not a source you found on this board, I know that for a fact. That source you're using probably contains keyloggers and hundreds of other bugs. If you want help from this community, use a source from our community that we can help support OR know how to program and ask for generic help. Demanding code from us won't go anywhere, so closed.