Kurz und knapp: Das hat Nichts mit der DB zu tun
-- ---------------------------- -- Table structure for characters -- ---------------------------- DROP TABLE IF EXISTS `characters`; CREATE TABLE `characters` ( `channelnum` varchar(255) NOT NULL DEFAULT '', `charname` text NOT NULL, `level` int(10) NOT NULL DEFAULT '1', `class` int(10) NOT NULL DEFAULT '0', `sex` int(10) NOT NULL DEFAULT '0', `hairstyle` int(10) NOT NULL DEFAULT '0', `haircolor` int(10) NOT NULL DEFAULT '0', `eyestyle` int(10) NOT NULL DEFAULT '0', `stat_str` int(10) NOT NULL DEFAULT '15', `stat_sta` int(10) NOT NULL DEFAULT '15', `stat_dex` int(10) NOT NULL DEFAULT '15', `stat_int` int(10) NOT NULL DEFAULT '15', `charslot` int(10) NOT NULL DEFAULT '0', `id` int(10) NOT NULL AUTO_INCREMENT, `posX` int(10) NOT NULL DEFAULT '6973', `posY` int(10) NOT NULL DEFAULT '10', `posZ` int(10) NOT NULL DEFAULT '3328', [B][COLOR="Red"] `guild_id` text NOT NULL,[/COLOR][/B] `posWorldID` int(10) NOT NULL DEFAULT '1', `accountname` text NOT NULL, `penya` int(9) NOT NULL DEFAULT '1000000000', `exp` float NOT NULL DEFAULT '0', `curhp` int(10) NOT NULL DEFAULT '10000', `curmp` int(10) NOT NULL DEFAULT '10000', `curfp` int(10) NOT NULL DEFAULT '10000', `karma_point` int(10) NOT NULL DEFAULT '0', `duel_point` int(10) NOT NULL DEFAULT '0', `killing_point` int(10) NOT NULL DEFAULT '0', `skills` text NOT NULL, `skill_levels` text NOT NULL, `fslot1_opcodes` text NOT NULL, `fslot1_ids` text NOT NULL, `fslot1_text` text NOT NULL, `fslot2_opcodes` text NOT NULL, `fslot2_ids` text NOT NULL, `fslot2_text` text NOT NULL, `fslot3_opcodes` text NOT NULL, `fslot3_ids` text NOT NULL, `fslot3_text` text NOT NULL, `fslot4_opcodes` text NOT NULL, `fslot4_ids` text NOT NULL, `fslot4_text` text NOT NULL, `hotslot_opcodes` text NOT NULL, `hotslot_ids` text NOT NULL, `hotslot_text` text NOT NULL, `flying_level` int(10) NOT NULL DEFAULT '0', `flying_exp` float NOT NULL DEFAULT '0', `skillpoints` int(3) NOT NULL DEFAULT '0', `statpoints` int(3) NOT NULL DEFAULT '0', `messenger_state` int(1) NOT NULL DEFAULT '0', `posAngle` int(10) NOT NULL DEFAULT '1', `sizeMod` int(10) NOT NULL DEFAULT '1', `party_id` text NOT NULL, `buffpet_itemnum` int(10) NOT NULL DEFAULT '0', `disposition` int(10) NOT NULL DEFAULT '0', `actionslot_opcodes` text NOT NULL, `actionslot_ids` text NOT NULL, `actionslot_text` text NOT NULL, `partyDefaultName` text NOT NULL, `canJoinGuildAt` int(10) NOT NULL DEFAULT '0', `actionslot_cooldown` int(10) NOT NULL DEFAULT '0', `allowViewEquipment` int(10) NOT NULL DEFAULT '0', `allowPVPDuelRequests` int(10) NOT NULL DEFAULT '0', `fslot5_opcodes` text NOT NULL, `fslot5_ids` text NOT NULL, `fslot5_text` text NOT NULL, `fslot6_opcodes` text NOT NULL, `fslot6_ids` text NOT NULL, `fslot6_text` text NOT NULL, `fslot7_opcodes` text NOT NULL, `fslot7_ids` text NOT NULL, `fslot7_text` text NOT NULL, `fslot8_opcodes` text NOT NULL, `fslot8_ids` text NOT NULL, `fslot8_text` text NOT NULL, `bag1_last_until` int(10) NOT NULL DEFAULT '0', `bag2_last_until` int(10) NOT NULL DEFAULT '0', PRIMARY KEY (`id`) ) ENGINE=MyISAM AUTO_INCREMENT=18 DEFAULT CHARSET=latin1;
wo soll das z.B. stehn...Quote:
`guild_id` int(10) NOT NULL DEFAULT '0'
`guild_id` text NOT NULL,
`guild_id` int(10) NOT NULL DEFAULT '0',