Quote:
Originally Posted by HumanaOne
these are great suggestions, been using the no skill delay + combo hack myself but if we add the no cooldown for buffs this would definitely elevate things that we cannot do before on dungeons and mWARs using CE. can you elaborate further on how you got the no cooldown for the buff skills? your help would be highly appreciated by our fellow learners. ;)
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just cast a short buff and scan the cooldown in range (eg 280~300), then scan for decreased value, find a value with same starting address of other hacks. i think each attack skill and buff has its own cooldown value(i could be wrong). however, when you freeze the value to 0, you look like can cast that buff again but indeed u can't. Do you notice when the character is dead, those timer of cooldown and total cast time will be refreshed back to 0 (everytime you cast a skill or buff the pool value will increase). the game checks that value at around 50 attacks. if manage to refresh the timer, you can do a lot more thing.
i am learning that removing dc flag thingie. need to get back my programming knowledge from lecturers >.< these tuts are good to learn if u want to debug cabal:
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i've tried to unpack cabal but failed. live debug might be easier for me >.<