Quote:
Originally Posted by f1Nn
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Clientless Monster Warlord bot, which obviously supports multi-bottoing, e.g. you can run 500+ accounts at the same time.
Took me approx 50 minutes reversing the packet structure and writing a proper TCP class. Adding questing/dueling would take around 30 more minutes. I had to block the Update Packet and had to send a fake reply to the packet that sends data (roughly 900 bytes original, 140 bytes when faked - content is \0'd) to data.flurry.com/aap.do (POST), otherwise my TCP connection got declined.
I hope this gives enough informations for other people to write a clientless, TCP based MWBot, as those AutoIt / Pixel reading bots are pretty stupid, slow and lame. I won't do one, go enjoy the free money.
Have fun.
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Its true that Autoit Bots sucks, and i know that.
But im a beginner, and i did this Bot for myself.
I released it now, just because i can.
So people can use it if they want.
I stopped playing Monster Warlord because it sucks atm, so maybe there will be no Update, i though about the Clientless and i know theoretic how to do it.
But i still started lerning, so i cant programm it.
This Autoit Version is the easiest way to make a Bot for this game for beginners in programming, so its ok to say it sucks, but its still working for me.
I think about closing this anyway, its still early Beta and i stopped playing this stupid game, because they ruin everything, all the hard work and time i spend playing normal are away with some patches ^^
I hope you understand