Because you have to bypass GameGuard.
It's only made for p-servers without fixes, so also on most p-servers it doesn't even work.
It's only made for p-servers without fixes, so also on most p-servers it doesn't even work.
Not only CE, if you try to use any other tool to get handle from the Neuz process you will get "access_denied". It seems like GG is trying now to block OpenProcess() API for all other processes (using kernel mode hooks I guess)...Now even if you use an injected DLL to directly read the process memory, you will get access to process handle but it seems like the process memory is "protected" from scanning, VirtualQuery() hooked in kernel mode maybe!Quote:
I got it, Thanks!
But whenever i use CE on eFlyff
i get error message
could you explain that point?
thanks again