it actually doesn't really matter, Seafight/Bigpoint works alot with Javascript, each action first rans into javascript before heading to PHP.. and as they stream each event u handle, they will see (Since ~2 months) directly when something is wrong.. thought this was pretty clear when 10.000 ships got locked for bot using.. (Lack of events streamed, because Seabot doesn't use javascript which we use as player to open the InternalMap.es!)
Lie? no.. check it out yourself, they implemented it everywhere, it's not a Ad/tracking thingy from google, NOR bigpoint itself! it is to run checks on YOUR UID.
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I think some programmers remember the "PID" thingy? it is the ProjectID, Seafight NL1 in this case, UID got scrambled because I got alot of haters there :)