Quote:
Originally Posted by dlnqt
I already know how to unpack cabalmain.exe, but my question is where will I change the 1 byte for DC flag? Will I use CE (code caving/or just freezing values) or do I have to make changes to cabalmain.exe itself?
Also, I don't have a clue if there's such a thing as a "live" debugger. Wherein if I attach a debugger to the process, and if I do something in-game like equip a bracelet, will I see the debugger change? (if it will point if I jumped into something etc)
Thanks
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Hi, I am trying to create an application that will allow damage/2-slot hack to work again
in Cabal PH. Can you kindly give me some pointers on how to unpack cabalmain.exe?
I had downloaded one tool that identifies that the packer used in cabalmain.exe is
yoda's cryptor 1.x / modified. Is this accurate? I also read somewhere in other forums that packer used was asprotect. I don't know yet which one is correct.
I've been trying to unpack the file using yoda and/or asprotect unpacking tools that
I had found in the Internet. But none of them had succeeded so far.
Do I have to manually unpack cabalmain.exe or are there already available tools out there
that can be readily used to unpack it?
Thanks in advance.