Iv allready got all the code sorted to go merchant and sell everything not on a Dont Sell list, problem is selecting the npc, at the moment it only works everytime if window is main focus and the cursor is over the npc and changes cursor (signifying over npc). Else it just centre clicks and runs to the npc spot.
It would be kewl if i could find what actualy occurs when the npc is clicked, like stand near the npc and just send a command to the memory that tricks AL into thinking the NPC was clicked.
Ill prolly need to release/include somthing similar to normals Xwing for ppl to be able to get the co-ordinates of the npc aswell, unless i create pre-defined or hard coded merchant waypoint details for all the merchants.
Im also tracking down the inventory slots of the character information screen so as to find the worn items. And the durability of those items.