*BOT* - SeaFight (ES)

11/16/2013 12:33 hollan#16
Im not load the page you can help
11/16/2013 16:38 κчϋβץ[oNE]#17
Quote:
Originally Posted by hollan View Post
can you explain to me how to set fiddler?
if you add me on skype and I'll explain better

Quote:
Originally Posted by hollan View Post
Im not load the page you can help
download the new version of the Data Folder

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11/18/2013 20:52 Gackelmane#18
Sometimes it stays near Tentacle and don't drive away to look for other NPCs, it stays and stays.. But thanks for this Script, works great, when he's not staying near Tentacle ;)

Thanks goes also to xRiddi :)
11/18/2013 22:36 κчϋβץ[oNE]#19
Quote:
Originally Posted by Gackelmane View Post
Sometimes it stays near Tentacle and don't drive away to look for other NPCs, it stays and stays.. But thanks for this Script, works great, when he's not staying near Tentacle ;)

Thanks goes also to xRiddi :)
What happens to the Tentacle is an NPC and also recognizes the Bots for that, but if you want the script I'm doing the pogo to do well without any problem Tentacle
11/21/2013 20:15 hollan#20
MiniMap AutoDefined: x1 = 1173, y1 = 93, x2 = 1262, y2 = 182
If your MiniMap is NOT at this position, please use manual define.

RepButton AutoDefined: repx = 829, repy = 697
If your RepButton is NOT at this position, please use manual define.



my ship did not shoot the npc you can help me:handsdown:
11/22/2013 02:27 333bob333#21
Can u make it a zip file?
11/23/2013 00:17 κчϋβץ[oNE]#22
Quote:
Originally Posted by hollan View Post
MiniMap AutoDefined: x1 = 1173, y1 = 93, x2 = 1262, y2 = 182
If your MiniMap is NOT at this position, please use manual define.

RepButton AutoDefined: repx = 829, repy = 697
If your RepButton is NOT at this position, please use manual define.



my ship did not shoot the npc you can help me:handsdown:
nautica are putting the letter in 800 x 600 and all well opens the group and all.

It is for the map from 2 to 6