[Release] Darkorbit Chatserver Source

10/23/2013 15:29 killer boss#16
nonono just chat emulator use 95% of my server cpu

but just my emulator - xampp and other use ~ 4 %
10/23/2013 15:38 »Barney«#17
Hello, if you're using my source code then please give me at least some credits. I'm talking about the MySqlManager class.

-Barney
10/23/2013 15:38 PureGewaltGGZ#18
Yees <3

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10/23/2013 17:41 hawk799#19
Quote:
Originally Posted by cryz35 View Post
:facepalm: :facepalm:
Good Luck with it.. :facepalm:
Why sarcasm? You think he wont be able to do it? Or what:confused:
10/23/2013 18:51 Joever11#20
I think this will help a lot of people, including me, Thanks! Keep it up!
10/23/2013 21:45 asterixxx1995#21
work only localhost...when i use vps don't work
10/23/2013 21:56 Requi#22
Quote:
Originally Posted by asterixxx1995 View Post
work only localhost...when i use vps don't work
C:\xampp\htdocs\gamechat\as3\cfg\base.xml

edit the IP.
10/25/2013 01:22 Destiny#23
nice chat you can make chattool :D
10/25/2013 05:02 cornelius21#24
hi everyone, i have a problem with the chat, only work local.
Quote:
Originally Posted by Requi View Post
C:\xampp\htdocs\gamechat\as3\cfg\base.xml

edit the IP.
i change the 127.0.0.1 to my VPS ip. and not work for public, only work localy.

any help?
10/25/2013 08:28 Requi#25
Open the port in the firewall.
10/25/2013 10:47 killer boss#26
Quote:
Originally Posted by killer boss View Post
Thx for your release is very helpfull but why your application use 100% of my server cpu O_o ?

help ?
10/25/2013 12:13 Requi#27
Just set down the priority in the task manager
10/25/2013 14:35 killer boss#28
set down priority not resolve my problem ..
10/25/2013 17:29 cornelius21#29
Quote:
Originally Posted by Requi View Post
Open the port in the firewall.
thanks, now works perfect. but firt i open the port and the chat not work. then i add a rule to the firewall for the chat. and work xD.

thanks. i hate my low english:cool:
10/25/2013 20:15 DrSkyfall#30
Quote:
Originally Posted by killer boss View Post
help ?
Just need to calmdown the Callback.

When a player logout from the Spacemap, He is not from the tchat..

The loop who checking it will eat all your CPU usage..

So, Just make sure than when A player logout from the game, He will be also on the tchat :)..

Maybe with a automatic kick if no packets is sending by userID in last 10 seconds..

DrS