That's strange!Quote:
before and after to have changed, the drop (item and money and cps) not work
But it's easy to fix anyway! :)
Open : Game/Entity.cs
Search for this code :
Code:
this.Owner.QualifierGroup.End(this.Owner);
Code:
if (this.Owner.QualifierGroup != null)
{
this.Owner.QualifierGroup.End(this.Owner);
}
}
else
{
Code:
if (!this.Companion)
{
try
{
if ((this.MonsterInfo != null) && (killer != null))
{
this.MonsterInfo.Drop(killer);
}
}
catch{}
}
I hope you understand where exactly i mean! :)
If you can't do it, upload Entity.cs and i will edit it for you!