Elsword ID for socket | title,etc | ID Version

08/21/2013 06:45 Pleaidess#16
Thanks ..
Worked :D
08/21/2013 09:59 dolanan99#17
Quote:
Originally Posted by wahyutris View Post
in optionitemdata.lua there is m_fAtkPhysic = 100000, do you think it's work if I use that?, the id for that effect is 90
yes,, that is working bro ^_^
08/21/2013 15:00 mambu#18
om dolan, kalo no cooldown sama unlimited MP .lua mana yg harus diedit ? trus apa aja yg diganti ?
08/21/2013 15:04 TazuHirox3#19
OH MAN ENGLISH AND GERMAN HERE NOT ANOTHER LANGUAGE [Only registered and activated users can see links. Click Here To Register...]
08/21/2013 15:09 dolanan99#20
Quote:
Originally Posted by mambu View Post
om dolan, kalo no cooldown sama unlimited MP .lua mana yg harus diedit ? trus apa aja yg diganti ?
please use english languague :)

for cooldown and unlimited MP, you can edit = TittleTable.lua :)
08/21/2013 15:34 mambu#21
Quote:
Originally Posted by dolanan99 View Post
please use english languague :)

for cooldown and unlimited MP, you can edit = TittleTable.lua :)
TitleTable.lua i think only for title ? @_@
08/21/2013 15:39 dolanan99#22
Quote:
Originally Posted by mambu View Post
TitleTable.lua i think only for title ? @_@
yes, of course, :D
but if you open your eyes, you can find MP unlimited :)
08/21/2013 15:42 mambu#23
clue pls :D
08/21/2013 16:01 dolanan99#24
Quote:
Originally Posted by mambu View Post
clue pls :D
TitleManager:AddTitleInfo_LUA({
m_iTitleID = 80,
m_iSortNum = 201,
m_eTitleType = TITLE_TYPE.TT_BESMA,
m_TitleName = "Good Luck Symbol",
m_Description = "Sebuah simbol yang membawakan keberuntungan",
m_ParticleName = "TITLE_80",
m_eUnitType = UNIT_TYPE.UT_NONE,
m_eUnitClass = UNIT_CLASS.UC_NONE,
m_iOpenLevel = 15,
m_bIsSecretTitle = False,
m_bVisible = True,
SOCKET_OPTION = {20002, 20210, 20000, 20000, 20000, 20000, 20000}

SOCKET_OPTION = { ID for MP + 100 } :)
08/21/2013 16:08 pyscho123#25
Quote:
Originally Posted by dolanan99 View Post
TitleManager:AddTitleInfo_LUA({
m_iTitleID = 80,
m_iSortNum = 201,
m_eTitleType = TITLE_TYPE.TT_BESMA,
m_TitleName = "Good Luck Symbol",
m_Description = "Sebuah simbol yang membawakan keberuntungan",
m_ParticleName = "TITLE_80",
m_eUnitType = UNIT_TYPE.UT_NONE,
m_eUnitClass = UNIT_CLASS.UC_NONE,
m_iOpenLevel = 15,
m_bIsSecretTitle = False,
m_bVisible = True,
SOCKET_OPTION = {20002, 20210, 20000, 20000, 20000, 20000, 20000}

SOCKET_OPTION = { ID for MP + 100 } :)
Ini udah elu edit apa belum >_< zzzz
08/21/2013 16:41 dolanan99#26
Quote:
Originally Posted by pyscho123 View Post
Ini udah elu edit apa belum >_< zzzz
no,, its simple,, you can add socket ID to " { } " :)
08/21/2013 17:35 pyscho123#27
Quote:
Originally Posted by dolanan99 View Post
no,, its simple,, you can add socket ID to " { } " :)
Masukin socket ED Banyak banyak ga ngefek >_<

#:rtfm:
08/21/2013 17:37 dolanan99#28
Quote:
Originally Posted by pyscho123 View Post
Masukin socket ED Banyak banyak ga ngefek >_<

#:rtfm:
udah bisa bypass-nya bro? :o
08/21/2013 17:50 pyscho123#29
Quote:
Originally Posted by dolanan99 View Post
udah bisa bypass-nya bro? :o

belum gan ajarin lah :handsdown:
08/21/2013 17:58 dolanan99#30
hm......
i will aks to you how to bypass :p