I dont think they are getting bigger attacks than they can resist. Why DDOS? Could be anything.
I'm sure isro always had that weird 2-3 second lag? After a few years I finally got used to it and claimed it to be normalQuote:
DDoS is not possible on such thing, its not a turk private server or smth like that.
they may have problems with internet or its Long-Distance connection.
Either way last time i logged in(1-2 weeks ago) lag was huge, 10 seconds delay.
EDIT: they might close SRO in my opinion, they had more mmorpg, guess where are they now?:D
How can you get used to this? lolQuote:
I'm sure isro always had that weird 2-3 second lag? After a few years I finally got used to it and claimed it to be normal
again, my pointQuote:
The lag on the official servers is because most of their servers are located in South Korea, which is quite far from most players.
About the DDoS, joymax owns their own networking equipment and servers, and probably have a rather big staff of networking engineers, I do not think they will have any problems with most attacks, nor could I think of anybody who would want to DDoS joymax (why would you do this? nobody plays iSRO anyway)
Maybe because the company is originally located in south korea and it will cost alot to host in europe..Quote:
Why the fuck do they have their servers in south korea when there're mostly europeans playing on isro? One of many reasons I quit Isro.
They have to pay the costs of doing business and if the cost is to high they go out of business, that is just a fact. In other words if they couldn't handle a global version right then they shouldn't even bother opening it from the start, Most of the global versions of any game is hosted at US or EU and rarely at Asia.Quote:
Maybe because the company is originally located in south korea and it will cost alot to host in europe..
It seems like you are a real business man.Quote:
They have to pay the costs of doing business and if the cost is to high they go out of business, that is just a fact. In other words if they couldn't handle a global version right then they shouldn't even bother opening it from the start, Most of the global versions of any game is hosted at US or EU and rarely at Asia.