Unblockable skill has 100% chance to make a dmg or the target just cant block this skill and chance for missing stays?
The buff u're reffering to is Cure i believe,but it does not "block" anti magic. It simply removes the debuffs u all mentioned before,each 2 seconds (with a certain chance of succes,higher if many +1 on the buff) and it does not cure/cancel Halt,Restrain,Repress ,it only dissapears from debuffs but the effect remains (retarded) and certainly not antimagic . Tho,if u use Hustler wisely,the mage can Loose target of you,giving enough time for u to kill her untill she reclicks u.Quote:
Ok I havent played on mage for a while, but im sure hunter has a buff that blocks antimagic at a percentage chance.
Any pro hunters can confirm this?
I tested in friend months ago and he block my anti twice out if five trys.
Its a buff that lasts a short time. Dont know name of buff....
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So I complied the list's given by other members and completed it into one. Here is what has been mentioned. It would also be nice to know which ones make dmg or not. As well as list HH skills to I think.
Mage:
- Confusion (non-dmg)
- Death Mark (non-dmg)
- Mental Severance (non-dmg)
- Penetrate Defense (non-dmg)
- Antimagic (non-dmg)
Ele:
- Mutation (non-dmg)
- Lightning Strike ( skill never misses or the DOT ? )
Hunter:
-Subdue Prey (non-dmg)
- Dimishing Hex (non-dmg)
- Imposed Fatigue (non-dmg)
Archer:
- Restrain
- Helpless
- Heavyhand
- Biting strike
- Enervate (non-dmg)
- Languish (non-dmg)
HH skills:
- Ghost on the arrow
- Scorpion Trap
- Hurricane of death
- Cloud of arrows
- Intimidate blow.
Sorcerer:
- Requiem
Berserker:
- Repress
- Body Break
- Debilitate ( to be confirmed )
- Panic ( to be confirmed )
- Power Drain ( to be confirmed )
Corrected. Knight's unblockable skills are only the HH skills but only the ridiculous damage is unblockable.Quote:
So I complied the list's given by other members and completed it into one. Here is what has been mentioned. It would also be nice to know which ones make dmg or not and what the effect is. As well as list HH skills to I think.
Also added in my own ones in red
Mage:
- Confusion (non-dmg)
- Death Mark (non-dmg)
- Mental Severance (non-dmg)
- Penetrate Defense (non-dmg)
- Antimagic (non-dmg)
- Acid Rain ( DOT )
Ele:
- Mutation (non-dmg)
- Lightning Strike ( DOT
- Poision Vapor ( DOT )
Hunter:
- Subdue Prey (non-dmg)
- Diminishing Hex (non-dmg)
- Imposed Fatigue (non-dmg)
- Fire Shot ( DOT )
- Pain Arrow ( DOT )
- Infection ( DOT )
Archer:
- Restrain
- Helpless
- Heavy Hand
- Biting strike
- Enervate (non-dmg)
- Languish (non-dmg)
- Fire Shot ( DOT )
- Poison Shot ( DOT )
HH skills:
- Ghost on the arrow
- Scorpion Trap
- Hurricane of death
- Cloud of arrows
- Intimidate blow.
Sorcerer:
- Requiem
- Acid rain ( DOT )
Berserker:
- Repress
- Body Break
- Debilitate ( to be confirmed ) (non-dmg)
- Panic ( to be confirmed ) (non-dmg)
- Power Drain ( to be confirmed ) (non-dmg)
Swashbuckler:
- Wounding Critical ( DOT )
-
Ranger:
- Lightning Trap ( skill does not work correctly )
- Natural Toxin ( DOT )
- Elemental Favour ( non-dmg )
Scion:
Slayer:
Orbitor:
- Twister ( DOT )
Summoner:
- Hell Infinity ( DOT )
so feel free to copy and paste this and add to it................
Well at some point the DOT's always landed even if the skill was blocked the DOT would still go through. When was it changed ?Quote:
Skills with DoT usually can be blocked. Only Lightning Strike of Elementalist is unblockable.
So the red thingies on that list are wrong.
Bombas can be blocked.Quote:
Frost armor dont miss , Bomba dont miss too but its strange with those pets xD .
Also DOT from Summoner never miss but the Dmg from skill can be blocked .
Pets from summoner cant be block too : The lil one give -27 SB or something else when he dies the big one dont give bad effect ( only lag :p )