[RELEASE] Nobility

05/06/2009 18:39 IcedEarth#16
Every second xD
05/06/2009 18:50 danielachraf#17
Nice ,, but laggs the client
05/06/2009 19:15 Pete1990#18
Funny i dont have lag and mine dont go off ever sec:) guse my code is better lol
05/06/2009 20:04 IcedEarth#19
Nice work xD
05/06/2009 21:07 alexbigfoot#20
Well, thats because the spawn is sent every little second because of some idiots, whos playing with the source without even having enough knowledge to know what they are doing. Add me [Only registered and activated users can see links. Click Here To Register...] and i`ll get your problem fixed.
05/06/2009 21:27 PeTe Ninja#21
Quote:
Originally Posted by alexbigfoot View Post
Well, thats because the spawn is sent every little second because of some idiots, whos playing with the source without even having enough knowledge to know what they are doing. Add me [Only registered and activated users can see links. Click Here To Register...] and i`ll get your problem fixed.
am i the idiot?
05/06/2009 21:33 alexbigfoot#22
I dont really know, but you can handle when to spawn another client alot better. As i know in lotf there is a timer for each character, you should add a dictionary<uint,Character> if you know what would that mean, and if it dont contains a character uid, who`s in rage, it should automaticaly add it and spawn him. if it contains someone whos not in rage it should automaticaly remove it from the dictionary. also, when the spawnmetoothers & spawnotherstome would be used the spawned character should be added others dictionary. this is how thing should work if its not done properly from start.
05/06/2009 21:35 ph03nixx#23
Pete, i cant Get the NPC to work
i have 10 errors but they are small but when i click on it he doest do anythin, can u plx help me
05/06/2009 21:38 PeTe Ninja#24
Quote:
Originally Posted by alexbigfoot View Post
I dont really know, but you can handle when to spawn another client alot better. As i know in lotf there is a timer for each character, you should add a dictionary<uint,Character> if you know what would that mean, and if it dont contains a character uid, who`s in rage, it should automaticaly add it and spawn him. if it contains someone whos not in rage it should automaticaly remove it from the dictionary. also, when the spawnmetoothers & spawnotherstome would be used the spawned character should be added others dictionary. this is how thing should work if its not done properly from start.
ooo, well i dont use nobility in my server anyway :D

Quote:
Originally Posted by ph03nixx View Post
Pete, i cant Get the NPC to work
i have 10 errors but they are small but when i click on it he doest do anythin, can u plx help me
make sure you set the default for ranks to be 9
05/06/2009 21:39 alexbigfoot#25
well i think i`ll start to do a "better" way to handle the nobility without the real packets and without using npcs
05/06/2009 21:41 PeTe Ninja#26
Quote:
Originally Posted by alexbigfoot View Post
well i think i`ll start to do a "better" way to handle the nobility without the real packets and without using npcs
awesome =]
05/06/2009 21:42 ph03nixx#27
@PeTe
I have the Default 9 but the NPC wont talk...
05/06/2009 21:42 adz06676#28
Quote:
Originally Posted by alexbigfoot View Post
well i think i`ll start to do a "better" way to handle the nobility without the real packets and without using npcs
whats the point of doing it without the packets?
05/06/2009 21:46 PeTe Ninja#29
Quote:
Originally Posted by adz06676 View Post
whats the point of doing it without the packets?
i think you should do it since you just talk alot, i really want you to release something ok...release nobility working the real way since you said you can do it
05/06/2009 21:47 ph03nixx#30
@adz
why comment? just su and wait,

@PeTe
Do you have any ideas why the f*cker wont talk ?