Quote:
Originally Posted by lalala1990
possible address that we may be able to exploit will be gather speed or cooldown maybe? for the stats i think it's impossible to be changed, they may be calculated at server side, but for gather speed, i think it may be client sided...
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yah.. i think so...
its server side. we cant change damage, because registered weapon data is on server.
but i think we can manage every 1 hit its looping many times damage.
like 1 bullet for 3 times damage.. :rolleyes:
so, if the weapon damage is 800, every 1 skill used, we can send 2,4, or 5 time damage, or any looping damage..., and the monster getting 800x5=4000 damage in 1 casting skill...
If anybody know how to do than, please share here...