[Archiv] Files, Source & Client Downloads

11/21/2012 08:38 xTwiLightx#16
Nette Geste, um tote Links wieder aufleben zu lassen.

Aber die beiden Datenbanken (AiO und AiOv19) sind an sich komplett gleich, und die v19"ready" ist keineswegs v19 ready :D Da sind lediglich folgende Zeilen hinzugefügt:

Code:
INSERT [dbo].[BASE_VALUE_TBL] ([g_nSex], [m_vScale_x], [m_dwMotion], [m_fAngle], [m_nHitPoint], [m_nManaPoint], [m_nFatiguePoint], [m_dwRideItemIdx], [m_dwGold], [m_nJob], [m_pActMover], [m_nStr], [m_nSta], [m_nDex], [m_nInt], [m_nLevel], [m_nExp1], [m_nExp2], [m_aJobSkill], [m_aLicenseSkill], [m_aJobLv], [m_dwExpertLv], [m_idMarkingWorld], [m_vMarkingPos_x], [m_vMarkingPos_y], [m_vMarkingPos_z], [m_nRemainGP], [m_nRemainLP], [m_nFlightLv], [m_nFxp], [m_nTxp], [m_lpQuestCntArray], [m_chAuthority], [m_dwMode], [blockby], [TotalPlayTime], [isblock], [m_Inventory], [m_apIndex], [m_adwEquipment], [m_aSlotApplet], [m_aSlotItem], [m_aSlotQueue], [m_SkillBar], [m_dwObjIndex], [m_Card], [m_Cube], [m_apIndex_Card], [m_dwObjIndex_Card], [m_apIndex_Cube], [m_dwObjIndex_Cube], [m_idparty], [m_nNumKill], [m_idMuerderer], [m_nSlaughter], [m_nFame], [m_nDeathExp], [m_nDeathLevel], [m_dwFlyTime], [m_nMessengerState], [m_Bank], [m_apIndex_Bank], [m_dwObjIndex_Bank], [m_dwGoldBank]) VALUES (N'0', 1, 0, 0, 230, 63, 32, 0, 0, 1, N'0,0', 15, 15, 15, 15, 1, 0, 0, N'0,1,1,1/0,1,2,1/0,1,3,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/$', N'0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/$', N'1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'F', 268566528, NULL, 0, N'F', N'0,502,0,0,,1,0,9000000,0,0,0,0,0/1,2801,0,0,,1,0,0,0,0,0,0,0/2,4805,0,0,,5,0,0,0,0,0,0,0/42,506,0,0,,1,0,5850000,0,0,0,0,0/43,510,0,0,,1,0,4500000,0,0,0,0,0/44,21,0,0,,1,0,7200000,0,0,0,0,0/45,2800,0,0,,3,0,0,0,0,0,0,0/$', N'45/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'0,2,400,0,0,0,0/1,2,398,0,1,0,0/2,2,2010,0,2,0,0/3,2,581,0,3,0,0/4,3,25,0,4,0,0/$', N'0,0,5,45,0,0,0,1/0,1,5,1,0,1,0,1/0,2,3,3,0,2,0,1/0,8,3,2,0,8,0,1/$', N'$', 0, N'44/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/46/47/52/0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'$', N'$', N'5/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'$', N'$', 0)
INSERT [dbo].[BASE_VALUE_TBL] ([g_nSex], [m_vScale_x], [m_dwMotion], [m_fAngle], [m_nHitPoint], [m_nManaPoint], [m_nFatiguePoint], [m_dwRideItemIdx], [m_dwGold], [m_nJob], [m_pActMover], [m_nStr], [m_nSta], [m_nDex], [m_nInt], [m_nLevel], [m_nExp1], [m_nExp2], [m_aJobSkill], [m_aLicenseSkill], [m_aJobLv], [m_dwExpertLv], [m_idMarkingWorld], [m_vMarkingPos_x], [m_vMarkingPos_y], [m_vMarkingPos_z], [m_nRemainGP], [m_nRemainLP], [m_nFlightLv], [m_nFxp], [m_nTxp], [m_lpQuestCntArray], [m_chAuthority], [m_dwMode], [blockby], [TotalPlayTime], [isblock], [m_Inventory], [m_apIndex], [m_adwEquipment], [m_aSlotApplet], [m_aSlotItem], [m_aSlotQueue], [m_SkillBar], [m_dwObjIndex], [m_Card], [m_Cube], [m_apIndex_Card], [m_dwObjIndex_Card], [m_apIndex_Cube], [m_dwObjIndex_Cube], [m_idparty], [m_nNumKill], [m_idMuerderer], [m_nSlaughter], [m_nFame], [m_nDeathExp], [m_nDeathLevel], [m_dwFlyTime], [m_nMessengerState], [m_Bank], [m_apIndex_Bank], [m_dwObjIndex_Bank], [m_dwGoldBank]) VALUES (N'1', 1, 0, 0, 230, 63, 32, 0, 0, 1, N'0,0', 15, 15, 15, 15, 1, 0, 0, N'0,1,1,1/0,1,2,1/0,1,3,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/$', N'0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/$', N'1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'F', 268566528, NULL, 0, N'F', N'0,504,0,0,,1,0,9000000,0,0,0,0,0/1,2801,0,0,,1,0,0,0,0,0,0,0/2,4805,0,0,,5,0,0,0,0,0,0,0/42,508,0,0,,1,0,5850000,0,0,0,0,0/43,512,0,0,,1,0,4500000,0,0,0,0,0/44,21,0,0,,1,0,7200000,0,0,0,0,0/45,2800,0,0,,3,0,0,0,0,0,0,0/$', N'45/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/$', N'-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'0,2,400,0,0,0,0/1,2,398,0,1,0,0/2,2,2010,0,2,0,0/3,2,581,0,3,0,0/4,3,25,0,4,0,0/$', N'0,0,5,45,0,0,0,1/0,1,5,1,0,1,0,1/0,2,3,3,0,2,0,1/0,8,3,2,0,8,0,1/$', N'$', 0, N'44/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/46/47/52/0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'$', N'$', N'5/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'$', N'$', 0)

INSERT [dbo].[BASE_VALUE_TBL] ([g_nSex], [m_vScale_x], [m_dwMotion], [m_fAngle], [m_nHitPoint], [m_nManaPoint], [m_nFatiguePoint], [m_dwRideItemIdx], [m_dwGold], [m_nJob], [m_pActMover], [m_nStr], [m_nSta], [m_nDex], [m_nInt], [m_nLevel], [m_nExp1], [m_nExp2], [m_aJobSkill], [m_aLicenseSkill], [m_aJobLv], [m_dwExpertLv], [m_idMarkingWorld], [m_vMarkingPos_x], [m_vMarkingPos_y], [m_vMarkingPos_z], [m_nRemainGP], [m_nRemainLP], [m_nFlightLv], [m_nFxp], [m_nTxp], [m_lpQuestCntArray], [m_chAuthority], [m_dwMode], [blockby], [TotalPlayTime], [isblock], [m_Inventory], [m_apIndex], [m_adwEquipment], [m_aSlotApplet], [m_aSlotItem], [m_aSlotQueue], [m_SkillBar], [m_dwObjIndex], [m_Card], [m_Cube], [m_apIndex_Card], [m_dwObjIndex_Card], [m_apIndex_Cube], [m_dwObjIndex_Cube], [m_idparty], [m_nNumKill], [m_idMuerderer], [m_nSlaughter], [m_nFame], [m_nDeathExp], [m_nDeathLevel], [m_dwFlyTime], [m_nMessengerState], [m_Bank], [m_apIndex_Bank], [m_dwObjIndex_Bank], [m_dwGoldBank]) VALUES (N'0', 1, 0, 0, 230, 63, 32, 0, 0, 2, N'0,0', 15, 15, 15, 15, 1, 0, 0, N'0,1,1,1/0,1,2,1/0,1,3,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/$', N'0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/$', N'1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'F', 268566528, NULL, 0, N'F', N'0,502,0,0,,1,0,9000000,0,0,0,0,0/1,2801,0,0,,1,0,0,0,0,0,0,0/2,4805,0,0,,5,0,0,0,0,0,0,0/42,506,0,0,,1,0,5850000,0,0,0,0,0/43,510,0,0,,1,0,4500000,0,0,0,0,0/44,21,0,0,,1,0,7200000,0,0,0,0,0/45,2800,0,0,,3,0,0,0,0,0,0,0/$', N'45/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'0,2,400,0,0,0,0/1,2,398,0,1,0,0/2,2,2010,0,2,0,0/3,2,581,0,3,0,0/4,3,25,0,4,0,0/$', N'0,0,5,45,0,0,0,1/0,1,5,1,0,1,0,1/0,2,3,3,0,2,0,1/0,8,3,2,0,8,0,1/$', N'$', 0, N'44/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/46/47/52/0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'$', N'$', N'5/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'$', N'$', 0)
INSERT [dbo].[BASE_VALUE_TBL] ([g_nSex], [m_vScale_x], [m_dwMotion], [m_fAngle], [m_nHitPoint], [m_nManaPoint], [m_nFatiguePoint], [m_dwRideItemIdx], [m_dwGold], [m_nJob], [m_pActMover], [m_nStr], [m_nSta], [m_nDex], [m_nInt], [m_nLevel], [m_nExp1], [m_nExp2], [m_aJobSkill], [m_aLicenseSkill], [m_aJobLv], [m_dwExpertLv], [m_idMarkingWorld], [m_vMarkingPos_x], [m_vMarkingPos_y], [m_vMarkingPos_z], [m_nRemainGP], [m_nRemainLP], [m_nFlightLv], [m_nFxp], [m_nTxp], [m_lpQuestCntArray], [m_chAuthority], [m_dwMode], [blockby], [TotalPlayTime], [isblock], [m_Inventory], [m_apIndex], [m_adwEquipment], [m_aSlotApplet], [m_aSlotItem], [m_aSlotQueue], [m_SkillBar], [m_dwObjIndex], [m_Card], [m_Cube], [m_apIndex_Card], [m_dwObjIndex_Card], [m_apIndex_Cube], [m_dwObjIndex_Cube], [m_idparty], [m_nNumKill], [m_idMuerderer], [m_nSlaughter], [m_nFame], [m_nDeathExp], [m_nDeathLevel], [m_dwFlyTime], [m_nMessengerState], [m_Bank], [m_apIndex_Bank], [m_dwObjIndex_Bank], [m_dwGoldBank]) VALUES (N'1', 1, 0, 0, 230, 63, 32, 0, 0, 2, N'0,0', 15, 15, 15, 15, 1, 0, 0, N'0,1,1,1/0,1,2,1/0,1,3,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/$', N'0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/$', N'1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'F', 268566528, NULL, 0, N'F', N'0,504,0,0,,1,0,9000000,0,0,0,0,0/1,2801,0,0,,1,0,0,0,0,0,0,0/2,4805,0,0,,5,0,0,0,0,0,0,0/42,508,0,0,,1,0,5850000,0,0,0,0,0/43,512,0,0,,1,0,4500000,0,0,0,0,0/44,21,0,0,,1,0,7200000,0,0,0,0,0/45,2800,0,0,,3,0,0,0,0,0,0,0/$', N'45/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/$', N'-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'0,2,400,0,0,0,0/1,2,398,0,1,0,0/2,2,2010,0,2,0,0/3,2,581,0,3,0,0/4,3,25,0,4,0,0/$', N'0,0,5,45,0,0,0,1/0,1,5,1,0,1,0,1/0,2,3,3,0,2,0,1/0,8,3,2,0,8,0,1/$', N'$', 0, N'44/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/46/47/52/0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'$', N'$', N'5/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'$', N'$', 0)

INSERT [dbo].[BASE_VALUE_TBL] ([g_nSex], [m_vScale_x], [m_dwMotion], [m_fAngle], [m_nHitPoint], [m_nManaPoint], [m_nFatiguePoint], [m_dwRideItemIdx], [m_dwGold], [m_nJob], [m_pActMover], [m_nStr], [m_nSta], [m_nDex], [m_nInt], [m_nLevel], [m_nExp1], [m_nExp2], [m_aJobSkill], [m_aLicenseSkill], [m_aJobLv], [m_dwExpertLv], [m_idMarkingWorld], [m_vMarkingPos_x], [m_vMarkingPos_y], [m_vMarkingPos_z], [m_nRemainGP], [m_nRemainLP], [m_nFlightLv], [m_nFxp], [m_nTxp], [m_lpQuestCntArray], [m_chAuthority], [m_dwMode], [blockby], [TotalPlayTime], [isblock], [m_Inventory], [m_apIndex], [m_adwEquipment], [m_aSlotApplet], [m_aSlotItem], [m_aSlotQueue], [m_SkillBar], [m_dwObjIndex], [m_Card], [m_Cube], [m_apIndex_Card], [m_dwObjIndex_Card], [m_apIndex_Cube], [m_dwObjIndex_Cube], [m_idparty], [m_nNumKill], [m_idMuerderer], [m_nSlaughter], [m_nFame], [m_nDeathExp], [m_nDeathLevel], [m_dwFlyTime], [m_nMessengerState], [m_Bank], [m_apIndex_Bank], [m_dwObjIndex_Bank], [m_dwGoldBank]) VALUES (N'0', 1, 0, 0, 230, 63, 32, 0, 0, 3, N'0,0', 15, 15, 15, 15, 1, 0, 0, N'0,1,1,1/0,1,2,1/0,1,3,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/$', N'0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/$', N'1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'F', 268566528, NULL, 0, N'F', N'0,502,0,0,,1,0,9000000,0,0,0,0,0/1,2801,0,0,,1,0,0,0,0,0,0,0/2,4805,0,0,,5,0,0,0,0,0,0,0/42,506,0,0,,1,0,5850000,0,0,0,0,0/43,510,0,0,,1,0,4500000,0,0,0,0,0/44,21,0,0,,1,0,7200000,0,0,0,0,0/45,2800,0,0,,3,0,0,0,0,0,0,0/$', N'45/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'0,2,400,0,0,0,0/1,2,398,0,1,0,0/2,2,2010,0,2,0,0/3,2,581,0,3,0,0/4,3,25,0,4,0,0/$', N'0,0,5,45,0,0,0,1/0,1,5,1,0,1,0,1/0,2,3,3,0,2,0,1/0,8,3,2,0,8,0,1/$', N'$', 0, N'44/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/46/47/52/0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'$', N'$', N'5/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'$', N'$', 0)
INSERT [dbo].[BASE_VALUE_TBL] ([g_nSex], [m_vScale_x], [m_dwMotion], [m_fAngle], [m_nHitPoint], [m_nManaPoint], [m_nFatiguePoint], [m_dwRideItemIdx], [m_dwGold], [m_nJob], [m_pActMover], [m_nStr], [m_nSta], [m_nDex], [m_nInt], [m_nLevel], [m_nExp1], [m_nExp2], [m_aJobSkill], [m_aLicenseSkill], [m_aJobLv], [m_dwExpertLv], [m_idMarkingWorld], [m_vMarkingPos_x], [m_vMarkingPos_y], [m_vMarkingPos_z], [m_nRemainGP], [m_nRemainLP], [m_nFlightLv], [m_nFxp], [m_nTxp], [m_lpQuestCntArray], [m_chAuthority], [m_dwMode], [blockby], [TotalPlayTime], [isblock], [m_Inventory], [m_apIndex], [m_adwEquipment], [m_aSlotApplet], [m_aSlotItem], [m_aSlotQueue], [m_SkillBar], [m_dwObjIndex], [m_Card], [m_Cube], [m_apIndex_Card], [m_dwObjIndex_Card], [m_apIndex_Cube], [m_dwObjIndex_Cube], [m_idparty], [m_nNumKill], [m_idMuerderer], [m_nSlaughter], [m_nFame], [m_nDeathExp], [m_nDeathLevel], [m_dwFlyTime], [m_nMessengerState], [m_Bank], [m_apIndex_Bank], [m_dwObjIndex_Bank], [m_dwGoldBank]) VALUES (N'1', 1, 0, 0, 230, 63, 32, 0, 0, 3, N'0,0', 15, 15, 15, 15, 1, 0, 0, N'0,1,1,1/0,1,2,1/0,1,3,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/$', N'0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/$', N'1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'F', 268566528, NULL, 0, N'F', N'0,504,0,0,,1,0,9000000,0,0,0,0,0/1,2801,0,0,,1,0,0,0,0,0,0,0/2,4805,0,0,,5,0,0,0,0,0,0,0/42,508,0,0,,1,0,5850000,0,0,0,0,0/43,512,0,0,,1,0,4500000,0,0,0,0,0/44,21,0,0,,1,0,7200000,0,0,0,0,0/45,2800,0,0,,3,0,0,0,0,0,0,0/$', N'45/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/$', N'-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'0,2,400,0,0,0,0/1,2,398,0,1,0,0/2,2,2010,0,2,0,0/3,2,581,0,3,0,0/4,3,25,0,4,0,0/$', N'0,0,5,45,0,0,0,1/0,1,5,1,0,1,0,1/0,2,3,3,0,2,0,1/0,8,3,2,0,8,0,1/$', N'$', 0, N'44/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/46/47/52/0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'$', N'$', N'5/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'$', N'$', 0)

INSERT [dbo].[BASE_VALUE_TBL] ([g_nSex], [m_vScale_x], [m_dwMotion], [m_fAngle], [m_nHitPoint], [m_nManaPoint], [m_nFatiguePoint], [m_dwRideItemIdx], [m_dwGold], [m_nJob], [m_pActMover], [m_nStr], [m_nSta], [m_nDex], [m_nInt], [m_nLevel], [m_nExp1], [m_nExp2], [m_aJobSkill], [m_aLicenseSkill], [m_aJobLv], [m_dwExpertLv], [m_idMarkingWorld], [m_vMarkingPos_x], [m_vMarkingPos_y], [m_vMarkingPos_z], [m_nRemainGP], [m_nRemainLP], [m_nFlightLv], [m_nFxp], [m_nTxp], [m_lpQuestCntArray], [m_chAuthority], [m_dwMode], [blockby], [TotalPlayTime], [isblock], [m_Inventory], [m_apIndex], [m_adwEquipment], [m_aSlotApplet], [m_aSlotItem], [m_aSlotQueue], [m_SkillBar], [m_dwObjIndex], [m_Card], [m_Cube], [m_apIndex_Card], [m_dwObjIndex_Card], [m_apIndex_Cube], [m_dwObjIndex_Cube], [m_idparty], [m_nNumKill], [m_idMuerderer], [m_nSlaughter], [m_nFame], [m_nDeathExp], [m_nDeathLevel], [m_dwFlyTime], [m_nMessengerState], [m_Bank], [m_apIndex_Bank], [m_dwObjIndex_Bank], [m_dwGoldBank]) VALUES (N'0', 1, 0, 0, 230, 63, 32, 0, 0, 4, N'0,0', 15, 15, 15, 15, 1, 0, 0, N'0,1,1,1/0,1,2,1/0,1,3,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/$', N'0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/$', N'1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'F', 268566528, NULL, 0, N'F', N'0,502,0,0,,1,0,9000000,0,0,0,0,0/1,2801,0,0,,1,0,0,0,0,0,0,0/2,4805,0,0,,5,0,0,0,0,0,0,0/42,506,0,0,,1,0,5850000,0,0,0,0,0/43,510,0,0,,1,0,4500000,0,0,0,0,0/44,21,0,0,,1,0,7200000,0,0,0,0,0/45,2800,0,0,,3,0,0,0,0,0,0,0/$', N'45/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'0,2,400,0,0,0,0/1,2,398,0,1,0,0/2,2,2010,0,2,0,0/3,2,581,0,3,0,0/4,3,25,0,4,0,0/$', N'0,0,5,45,0,0,0,1/0,1,5,1,0,1,0,1/0,2,3,3,0,2,0,1/0,8,3,2,0,8,0,1/$', N'$', 0, N'44/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/46/47/52/0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'$', N'$', N'5/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'$', N'$', 0)
INSERT [dbo].[BASE_VALUE_TBL] ([g_nSex], [m_vScale_x], [m_dwMotion], [m_fAngle], [m_nHitPoint], [m_nManaPoint], [m_nFatiguePoint], [m_dwRideItemIdx], [m_dwGold], [m_nJob], [m_pActMover], [m_nStr], [m_nSta], [m_nDex], [m_nInt], [m_nLevel], [m_nExp1], [m_nExp2], [m_aJobSkill], [m_aLicenseSkill], [m_aJobLv], [m_dwExpertLv], [m_idMarkingWorld], [m_vMarkingPos_x], [m_vMarkingPos_y], [m_vMarkingPos_z], [m_nRemainGP], [m_nRemainLP], [m_nFlightLv], [m_nFxp], [m_nTxp], [m_lpQuestCntArray], [m_chAuthority], [m_dwMode], [blockby], [TotalPlayTime], [isblock], [m_Inventory], [m_apIndex], [m_adwEquipment], [m_aSlotApplet], [m_aSlotItem], [m_aSlotQueue], [m_SkillBar], [m_dwObjIndex], [m_Card], [m_Cube], [m_apIndex_Card], [m_dwObjIndex_Card], [m_apIndex_Cube], [m_dwObjIndex_Cube], [m_idparty], [m_nNumKill], [m_idMuerderer], [m_nSlaughter], [m_nFame], [m_nDeathExp], [m_nDeathLevel], [m_dwFlyTime], [m_nMessengerState], [m_Bank], [m_apIndex_Bank], [m_dwObjIndex_Bank], [m_dwGoldBank]) VALUES (N'1', 1, 0, 0, 230, 63, 32, 0, 0, 4, N'0,0', 15, 15, 15, 15, 1, 0, 0, N'0,1,1,1/0,1,2,1/0,1,3,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/$', N'0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/$', N'1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'F', 268566528, NULL, 0, N'F', N'0,504,0,0,,1,0,9000000,0,0,0,0,0/1,2801,0,0,,1,0,0,0,0,0,0,0/2,4805,0,0,,5,0,0,0,0,0,0,0/42,508,0,0,,1,0,5850000,0,0,0,0,0/43,512,0,0,,1,0,4500000,0,0,0,0,0/44,21,0,0,,1,0,7200000,0,0,0,0,0/45,2800,0,0,,3,0,0,0,0,0,0,0/$', N'45/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/$', N'-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'0,2,400,0,0,0,0/1,2,398,0,1,0,0/2,2,2010,0,2,0,0/3,2,581,0,3,0,0/4,3,25,0,4,0,0/$', N'0,0,5,45,0,0,0,1/0,1,5,1,0,1,0,1/0,2,3,3,0,2,0,1/0,8,3,2,0,8,0,1/$', N'$', 0, N'44/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/46/47/52/0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'$', N'$', N'5/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'$', N'$', 0)

[.....]

    FROM BASE_VALUE_TBL
                 WHERE g_nSex                                 = @im_dwSex AND
                        m_nJob                                = @im_nJob

[.....]

        -- Skill Information
    If (@im_nJob = 1)
            Begin
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 9, 0, 3)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 4, 0, 4)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 10, 0, 5)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 5, 0, 6)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 112, 0, 7)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 13, 0, 8)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 111, 0, 9)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 6, 0, 10)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 108, 0, 11)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 14, 0, 12)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 109, 0, 13)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 7, 0, 14)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 12, 0, 15)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 11, 0, 16)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 8, 0, 17)
            end
        If (@im_nJob = 2)
            Begin
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 197, 0, 3)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 194, 0, 4)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 206, 0, 5)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 195, 0, 6)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 191, 0, 7)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 192, 0, 8)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 198, 0, 9)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 193, 0, 10)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 201, 0, 11)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 203, 0, 12)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 196, 0, 13)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 204, 0, 14)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 202, 0, 15)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 199, 0, 16)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 205, 0, 17)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 200, 0, 18)
            end
        If (@im_nJob = 3)
            Begin
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 44, 0, 3)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 46, 0, 4)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 52, 0, 5)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 45, 0, 6)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 114, 0, 7)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 49, 0, 8)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 104, 0, 9)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 20, 0, 10)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 53, 0, 11)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 51, 0, 12)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 113, 0, 13)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 115, 0, 14)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 105, 0, 15)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 48, 0, 16)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 116, 0, 17)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 117, 0, 18)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 50, 0, 19)
            end
        If (@im_nJob = 4)
            Begin
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 121, 0, 3)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 120, 0, 4)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 119, 0, 5)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 64, 0, 6)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 118, 0, 7)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 69, 0, 8)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 36, 0, 9)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 32, 0, 10)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 70, 0, 11)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 65, 0, 12)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 34, 0, 13)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 107, 0, 14)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 37, 0, 15)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 35, 0, 16)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 31, 0, 17)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 30, 0, 18)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 33, 0, 19)
            end
11/21/2012 08:55 Sedrika#17
Quote:
Originally Posted by xTwiLightx View Post
Nette Geste, um tote Links wieder aufleben zu lassen.

Aber die beiden Datenbanken (AiO und AiOv19) sind an sich komplett gleich, und die v19"ready" ist keineswegs v19 ready :D Da sind lediglich folgende Zeilen hinzugefügt:

Code:
INSERT [dbo].[BASE_VALUE_TBL] ([g_nSex], [m_vScale_x], [m_dwMotion], [m_fAngle], [m_nHitPoint], [m_nManaPoint], [m_nFatiguePoint], [m_dwRideItemIdx], [m_dwGold], [m_nJob], [m_pActMover], [m_nStr], [m_nSta], [m_nDex], [m_nInt], [m_nLevel], [m_nExp1], [m_nExp2], [m_aJobSkill], [m_aLicenseSkill], [m_aJobLv], [m_dwExpertLv], [m_idMarkingWorld], [m_vMarkingPos_x], [m_vMarkingPos_y], [m_vMarkingPos_z], [m_nRemainGP], [m_nRemainLP], [m_nFlightLv], [m_nFxp], [m_nTxp], [m_lpQuestCntArray], [m_chAuthority], [m_dwMode], [blockby], [TotalPlayTime], [isblock], [m_Inventory], [m_apIndex], [m_adwEquipment], [m_aSlotApplet], [m_aSlotItem], [m_aSlotQueue], [m_SkillBar], [m_dwObjIndex], [m_Card], [m_Cube], [m_apIndex_Card], [m_dwObjIndex_Card], [m_apIndex_Cube], [m_dwObjIndex_Cube], [m_idparty], [m_nNumKill], [m_idMuerderer], [m_nSlaughter], [m_nFame], [m_nDeathExp], [m_nDeathLevel], [m_dwFlyTime], [m_nMessengerState], [m_Bank], [m_apIndex_Bank], [m_dwObjIndex_Bank], [m_dwGoldBank]) VALUES (N'0', 1, 0, 0, 230, 63, 32, 0, 0, 1, N'0,0', 15, 15, 15, 15, 1, 0, 0, N'0,1,1,1/0,1,2,1/0,1,3,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/$', N'0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/$', N'1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'F', 268566528, NULL, 0, N'F', N'0,502,0,0,,1,0,9000000,0,0,0,0,0/1,2801,0,0,,1,0,0,0,0,0,0,0/2,4805,0,0,,5,0,0,0,0,0,0,0/42,506,0,0,,1,0,5850000,0,0,0,0,0/43,510,0,0,,1,0,4500000,0,0,0,0,0/44,21,0,0,,1,0,7200000,0,0,0,0,0/45,2800,0,0,,3,0,0,0,0,0,0,0/$', N'45/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'0,2,400,0,0,0,0/1,2,398,0,1,0,0/2,2,2010,0,2,0,0/3,2,581,0,3,0,0/4,3,25,0,4,0,0/$', N'0,0,5,45,0,0,0,1/0,1,5,1,0,1,0,1/0,2,3,3,0,2,0,1/0,8,3,2,0,8,0,1/$', N'$', 0, N'44/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/46/47/52/0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'$', N'$', N'5/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'$', N'$', 0)
INSERT [dbo].[BASE_VALUE_TBL] ([g_nSex], [m_vScale_x], [m_dwMotion], [m_fAngle], [m_nHitPoint], [m_nManaPoint], [m_nFatiguePoint], [m_dwRideItemIdx], [m_dwGold], [m_nJob], [m_pActMover], [m_nStr], [m_nSta], [m_nDex], [m_nInt], [m_nLevel], [m_nExp1], [m_nExp2], [m_aJobSkill], [m_aLicenseSkill], [m_aJobLv], [m_dwExpertLv], [m_idMarkingWorld], [m_vMarkingPos_x], [m_vMarkingPos_y], [m_vMarkingPos_z], [m_nRemainGP], [m_nRemainLP], [m_nFlightLv], [m_nFxp], [m_nTxp], [m_lpQuestCntArray], [m_chAuthority], [m_dwMode], [blockby], [TotalPlayTime], [isblock], [m_Inventory], [m_apIndex], [m_adwEquipment], [m_aSlotApplet], [m_aSlotItem], [m_aSlotQueue], [m_SkillBar], [m_dwObjIndex], [m_Card], [m_Cube], [m_apIndex_Card], [m_dwObjIndex_Card], [m_apIndex_Cube], [m_dwObjIndex_Cube], [m_idparty], [m_nNumKill], [m_idMuerderer], [m_nSlaughter], [m_nFame], [m_nDeathExp], [m_nDeathLevel], [m_dwFlyTime], [m_nMessengerState], [m_Bank], [m_apIndex_Bank], [m_dwObjIndex_Bank], [m_dwGoldBank]) VALUES (N'1', 1, 0, 0, 230, 63, 32, 0, 0, 1, N'0,0', 15, 15, 15, 15, 1, 0, 0, N'0,1,1,1/0,1,2,1/0,1,3,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/$', N'0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/$', N'1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'F', 268566528, NULL, 0, N'F', N'0,504,0,0,,1,0,9000000,0,0,0,0,0/1,2801,0,0,,1,0,0,0,0,0,0,0/2,4805,0,0,,5,0,0,0,0,0,0,0/42,508,0,0,,1,0,5850000,0,0,0,0,0/43,512,0,0,,1,0,4500000,0,0,0,0,0/44,21,0,0,,1,0,7200000,0,0,0,0,0/45,2800,0,0,,3,0,0,0,0,0,0,0/$', N'45/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/$', N'-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'0,2,400,0,0,0,0/1,2,398,0,1,0,0/2,2,2010,0,2,0,0/3,2,581,0,3,0,0/4,3,25,0,4,0,0/$', N'0,0,5,45,0,0,0,1/0,1,5,1,0,1,0,1/0,2,3,3,0,2,0,1/0,8,3,2,0,8,0,1/$', N'$', 0, N'44/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/46/47/52/0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'$', N'$', N'5/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'$', N'$', 0)

INSERT [dbo].[BASE_VALUE_TBL] ([g_nSex], [m_vScale_x], [m_dwMotion], [m_fAngle], [m_nHitPoint], [m_nManaPoint], [m_nFatiguePoint], [m_dwRideItemIdx], [m_dwGold], [m_nJob], [m_pActMover], [m_nStr], [m_nSta], [m_nDex], [m_nInt], [m_nLevel], [m_nExp1], [m_nExp2], [m_aJobSkill], [m_aLicenseSkill], [m_aJobLv], [m_dwExpertLv], [m_idMarkingWorld], [m_vMarkingPos_x], [m_vMarkingPos_y], [m_vMarkingPos_z], [m_nRemainGP], [m_nRemainLP], [m_nFlightLv], [m_nFxp], [m_nTxp], [m_lpQuestCntArray], [m_chAuthority], [m_dwMode], [blockby], [TotalPlayTime], [isblock], [m_Inventory], [m_apIndex], [m_adwEquipment], [m_aSlotApplet], [m_aSlotItem], [m_aSlotQueue], [m_SkillBar], [m_dwObjIndex], [m_Card], [m_Cube], [m_apIndex_Card], [m_dwObjIndex_Card], [m_apIndex_Cube], [m_dwObjIndex_Cube], [m_idparty], [m_nNumKill], [m_idMuerderer], [m_nSlaughter], [m_nFame], [m_nDeathExp], [m_nDeathLevel], [m_dwFlyTime], [m_nMessengerState], [m_Bank], [m_apIndex_Bank], [m_dwObjIndex_Bank], [m_dwGoldBank]) VALUES (N'0', 1, 0, 0, 230, 63, 32, 0, 0, 2, N'0,0', 15, 15, 15, 15, 1, 0, 0, N'0,1,1,1/0,1,2,1/0,1,3,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/$', N'0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/$', N'1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'F', 268566528, NULL, 0, N'F', N'0,502,0,0,,1,0,9000000,0,0,0,0,0/1,2801,0,0,,1,0,0,0,0,0,0,0/2,4805,0,0,,5,0,0,0,0,0,0,0/42,506,0,0,,1,0,5850000,0,0,0,0,0/43,510,0,0,,1,0,4500000,0,0,0,0,0/44,21,0,0,,1,0,7200000,0,0,0,0,0/45,2800,0,0,,3,0,0,0,0,0,0,0/$', N'45/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'0,2,400,0,0,0,0/1,2,398,0,1,0,0/2,2,2010,0,2,0,0/3,2,581,0,3,0,0/4,3,25,0,4,0,0/$', N'0,0,5,45,0,0,0,1/0,1,5,1,0,1,0,1/0,2,3,3,0,2,0,1/0,8,3,2,0,8,0,1/$', N'$', 0, N'44/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/46/47/52/0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'$', N'$', N'5/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'$', N'$', 0)
INSERT [dbo].[BASE_VALUE_TBL] ([g_nSex], [m_vScale_x], [m_dwMotion], [m_fAngle], [m_nHitPoint], [m_nManaPoint], [m_nFatiguePoint], [m_dwRideItemIdx], [m_dwGold], [m_nJob], [m_pActMover], [m_nStr], [m_nSta], [m_nDex], [m_nInt], [m_nLevel], [m_nExp1], [m_nExp2], [m_aJobSkill], [m_aLicenseSkill], [m_aJobLv], [m_dwExpertLv], [m_idMarkingWorld], [m_vMarkingPos_x], [m_vMarkingPos_y], [m_vMarkingPos_z], [m_nRemainGP], [m_nRemainLP], [m_nFlightLv], [m_nFxp], [m_nTxp], [m_lpQuestCntArray], [m_chAuthority], [m_dwMode], [blockby], [TotalPlayTime], [isblock], [m_Inventory], [m_apIndex], [m_adwEquipment], [m_aSlotApplet], [m_aSlotItem], [m_aSlotQueue], [m_SkillBar], [m_dwObjIndex], [m_Card], [m_Cube], [m_apIndex_Card], [m_dwObjIndex_Card], [m_apIndex_Cube], [m_dwObjIndex_Cube], [m_idparty], [m_nNumKill], [m_idMuerderer], [m_nSlaughter], [m_nFame], [m_nDeathExp], [m_nDeathLevel], [m_dwFlyTime], [m_nMessengerState], [m_Bank], [m_apIndex_Bank], [m_dwObjIndex_Bank], [m_dwGoldBank]) VALUES (N'1', 1, 0, 0, 230, 63, 32, 0, 0, 2, N'0,0', 15, 15, 15, 15, 1, 0, 0, N'0,1,1,1/0,1,2,1/0,1,3,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/$', N'0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/$', N'1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'F', 268566528, NULL, 0, N'F', N'0,504,0,0,,1,0,9000000,0,0,0,0,0/1,2801,0,0,,1,0,0,0,0,0,0,0/2,4805,0,0,,5,0,0,0,0,0,0,0/42,508,0,0,,1,0,5850000,0,0,0,0,0/43,512,0,0,,1,0,4500000,0,0,0,0,0/44,21,0,0,,1,0,7200000,0,0,0,0,0/45,2800,0,0,,3,0,0,0,0,0,0,0/$', N'45/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/$', N'-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'0,2,400,0,0,0,0/1,2,398,0,1,0,0/2,2,2010,0,2,0,0/3,2,581,0,3,0,0/4,3,25,0,4,0,0/$', N'0,0,5,45,0,0,0,1/0,1,5,1,0,1,0,1/0,2,3,3,0,2,0,1/0,8,3,2,0,8,0,1/$', N'$', 0, N'44/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/46/47/52/0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'$', N'$', N'5/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'$', N'$', 0)

INSERT [dbo].[BASE_VALUE_TBL] ([g_nSex], [m_vScale_x], [m_dwMotion], [m_fAngle], [m_nHitPoint], [m_nManaPoint], [m_nFatiguePoint], [m_dwRideItemIdx], [m_dwGold], [m_nJob], [m_pActMover], [m_nStr], [m_nSta], [m_nDex], [m_nInt], [m_nLevel], [m_nExp1], [m_nExp2], [m_aJobSkill], [m_aLicenseSkill], [m_aJobLv], [m_dwExpertLv], [m_idMarkingWorld], [m_vMarkingPos_x], [m_vMarkingPos_y], [m_vMarkingPos_z], [m_nRemainGP], [m_nRemainLP], [m_nFlightLv], [m_nFxp], [m_nTxp], [m_lpQuestCntArray], [m_chAuthority], [m_dwMode], [blockby], [TotalPlayTime], [isblock], [m_Inventory], [m_apIndex], [m_adwEquipment], [m_aSlotApplet], [m_aSlotItem], [m_aSlotQueue], [m_SkillBar], [m_dwObjIndex], [m_Card], [m_Cube], [m_apIndex_Card], [m_dwObjIndex_Card], [m_apIndex_Cube], [m_dwObjIndex_Cube], [m_idparty], [m_nNumKill], [m_idMuerderer], [m_nSlaughter], [m_nFame], [m_nDeathExp], [m_nDeathLevel], [m_dwFlyTime], [m_nMessengerState], [m_Bank], [m_apIndex_Bank], [m_dwObjIndex_Bank], [m_dwGoldBank]) VALUES (N'0', 1, 0, 0, 230, 63, 32, 0, 0, 3, N'0,0', 15, 15, 15, 15, 1, 0, 0, N'0,1,1,1/0,1,2,1/0,1,3,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/$', N'0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/$', N'1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'F', 268566528, NULL, 0, N'F', N'0,502,0,0,,1,0,9000000,0,0,0,0,0/1,2801,0,0,,1,0,0,0,0,0,0,0/2,4805,0,0,,5,0,0,0,0,0,0,0/42,506,0,0,,1,0,5850000,0,0,0,0,0/43,510,0,0,,1,0,4500000,0,0,0,0,0/44,21,0,0,,1,0,7200000,0,0,0,0,0/45,2800,0,0,,3,0,0,0,0,0,0,0/$', N'45/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'0,2,400,0,0,0,0/1,2,398,0,1,0,0/2,2,2010,0,2,0,0/3,2,581,0,3,0,0/4,3,25,0,4,0,0/$', N'0,0,5,45,0,0,0,1/0,1,5,1,0,1,0,1/0,2,3,3,0,2,0,1/0,8,3,2,0,8,0,1/$', N'$', 0, N'44/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/46/47/52/0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'$', N'$', N'5/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'$', N'$', 0)
INSERT [dbo].[BASE_VALUE_TBL] ([g_nSex], [m_vScale_x], [m_dwMotion], [m_fAngle], [m_nHitPoint], [m_nManaPoint], [m_nFatiguePoint], [m_dwRideItemIdx], [m_dwGold], [m_nJob], [m_pActMover], [m_nStr], [m_nSta], [m_nDex], [m_nInt], [m_nLevel], [m_nExp1], [m_nExp2], [m_aJobSkill], [m_aLicenseSkill], [m_aJobLv], [m_dwExpertLv], [m_idMarkingWorld], [m_vMarkingPos_x], [m_vMarkingPos_y], [m_vMarkingPos_z], [m_nRemainGP], [m_nRemainLP], [m_nFlightLv], [m_nFxp], [m_nTxp], [m_lpQuestCntArray], [m_chAuthority], [m_dwMode], [blockby], [TotalPlayTime], [isblock], [m_Inventory], [m_apIndex], [m_adwEquipment], [m_aSlotApplet], [m_aSlotItem], [m_aSlotQueue], [m_SkillBar], [m_dwObjIndex], [m_Card], [m_Cube], [m_apIndex_Card], [m_dwObjIndex_Card], [m_apIndex_Cube], [m_dwObjIndex_Cube], [m_idparty], [m_nNumKill], [m_idMuerderer], [m_nSlaughter], [m_nFame], [m_nDeathExp], [m_nDeathLevel], [m_dwFlyTime], [m_nMessengerState], [m_Bank], [m_apIndex_Bank], [m_dwObjIndex_Bank], [m_dwGoldBank]) VALUES (N'1', 1, 0, 0, 230, 63, 32, 0, 0, 3, N'0,0', 15, 15, 15, 15, 1, 0, 0, N'0,1,1,1/0,1,2,1/0,1,3,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/$', N'0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/$', N'1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'F', 268566528, NULL, 0, N'F', N'0,504,0,0,,1,0,9000000,0,0,0,0,0/1,2801,0,0,,1,0,0,0,0,0,0,0/2,4805,0,0,,5,0,0,0,0,0,0,0/42,508,0,0,,1,0,5850000,0,0,0,0,0/43,512,0,0,,1,0,4500000,0,0,0,0,0/44,21,0,0,,1,0,7200000,0,0,0,0,0/45,2800,0,0,,3,0,0,0,0,0,0,0/$', N'45/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/$', N'-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'0,2,400,0,0,0,0/1,2,398,0,1,0,0/2,2,2010,0,2,0,0/3,2,581,0,3,0,0/4,3,25,0,4,0,0/$', N'0,0,5,45,0,0,0,1/0,1,5,1,0,1,0,1/0,2,3,3,0,2,0,1/0,8,3,2,0,8,0,1/$', N'$', 0, N'44/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/46/47/52/0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'$', N'$', N'5/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'$', N'$', 0)

INSERT [dbo].[BASE_VALUE_TBL] ([g_nSex], [m_vScale_x], [m_dwMotion], [m_fAngle], [m_nHitPoint], [m_nManaPoint], [m_nFatiguePoint], [m_dwRideItemIdx], [m_dwGold], [m_nJob], [m_pActMover], [m_nStr], [m_nSta], [m_nDex], [m_nInt], [m_nLevel], [m_nExp1], [m_nExp2], [m_aJobSkill], [m_aLicenseSkill], [m_aJobLv], [m_dwExpertLv], [m_idMarkingWorld], [m_vMarkingPos_x], [m_vMarkingPos_y], [m_vMarkingPos_z], [m_nRemainGP], [m_nRemainLP], [m_nFlightLv], [m_nFxp], [m_nTxp], [m_lpQuestCntArray], [m_chAuthority], [m_dwMode], [blockby], [TotalPlayTime], [isblock], [m_Inventory], [m_apIndex], [m_adwEquipment], [m_aSlotApplet], [m_aSlotItem], [m_aSlotQueue], [m_SkillBar], [m_dwObjIndex], [m_Card], [m_Cube], [m_apIndex_Card], [m_dwObjIndex_Card], [m_apIndex_Cube], [m_dwObjIndex_Cube], [m_idparty], [m_nNumKill], [m_idMuerderer], [m_nSlaughter], [m_nFame], [m_nDeathExp], [m_nDeathLevel], [m_dwFlyTime], [m_nMessengerState], [m_Bank], [m_apIndex_Bank], [m_dwObjIndex_Bank], [m_dwGoldBank]) VALUES (N'0', 1, 0, 0, 230, 63, 32, 0, 0, 4, N'0,0', 15, 15, 15, 15, 1, 0, 0, N'0,1,1,1/0,1,2,1/0,1,3,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/$', N'0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/$', N'1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'F', 268566528, NULL, 0, N'F', N'0,502,0,0,,1,0,9000000,0,0,0,0,0/1,2801,0,0,,1,0,0,0,0,0,0,0/2,4805,0,0,,5,0,0,0,0,0,0,0/42,506,0,0,,1,0,5850000,0,0,0,0,0/43,510,0,0,,1,0,4500000,0,0,0,0,0/44,21,0,0,,1,0,7200000,0,0,0,0,0/45,2800,0,0,,3,0,0,0,0,0,0,0/$', N'45/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'0,2,400,0,0,0,0/1,2,398,0,1,0,0/2,2,2010,0,2,0,0/3,2,581,0,3,0,0/4,3,25,0,4,0,0/$', N'0,0,5,45,0,0,0,1/0,1,5,1,0,1,0,1/0,2,3,3,0,2,0,1/0,8,3,2,0,8,0,1/$', N'$', 0, N'44/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/46/47/52/0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'$', N'$', N'5/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'$', N'$', 0)
INSERT [dbo].[BASE_VALUE_TBL] ([g_nSex], [m_vScale_x], [m_dwMotion], [m_fAngle], [m_nHitPoint], [m_nManaPoint], [m_nFatiguePoint], [m_dwRideItemIdx], [m_dwGold], [m_nJob], [m_pActMover], [m_nStr], [m_nSta], [m_nDex], [m_nInt], [m_nLevel], [m_nExp1], [m_nExp2], [m_aJobSkill], [m_aLicenseSkill], [m_aJobLv], [m_dwExpertLv], [m_idMarkingWorld], [m_vMarkingPos_x], [m_vMarkingPos_y], [m_vMarkingPos_z], [m_nRemainGP], [m_nRemainLP], [m_nFlightLv], [m_nFxp], [m_nTxp], [m_lpQuestCntArray], [m_chAuthority], [m_dwMode], [blockby], [TotalPlayTime], [isblock], [m_Inventory], [m_apIndex], [m_adwEquipment], [m_aSlotApplet], [m_aSlotItem], [m_aSlotQueue], [m_SkillBar], [m_dwObjIndex], [m_Card], [m_Cube], [m_apIndex_Card], [m_dwObjIndex_Card], [m_apIndex_Cube], [m_dwObjIndex_Cube], [m_idparty], [m_nNumKill], [m_idMuerderer], [m_nSlaughter], [m_nFame], [m_nDeathExp], [m_nDeathLevel], [m_dwFlyTime], [m_nMessengerState], [m_Bank], [m_apIndex_Bank], [m_dwObjIndex_Bank], [m_dwGoldBank]) VALUES (N'1', 1, 0, 0, 230, 63, 32, 0, 0, 4, N'0,0', 15, 15, 15, 15, 1, 0, 0, N'0,1,1,1/0,1,2,1/0,1,3,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/0,1,-1,1/$', N'0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/0,0,0,1/$', N'1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/1/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'F', 268566528, NULL, 0, N'F', N'0,504,0,0,,1,0,9000000,0,0,0,0,0/1,2801,0,0,,1,0,0,0,0,0,0,0/2,4805,0,0,,5,0,0,0,0,0,0,0/42,508,0,0,,1,0,5850000,0,0,0,0,0/43,512,0,0,,1,0,4500000,0,0,0,0,0/44,21,0,0,,1,0,7200000,0,0,0,0,0/45,2800,0,0,,3,0,0,0,0,0,0,0/$', N'45/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/$', N'-1/-1/0/-1/42/43/-1/-1/-1/-1/44/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'0,2,400,0,0,0,0/1,2,398,0,1,0,0/2,2,2010,0,2,0,0/3,2,581,0,3,0,0/4,3,25,0,4,0,0/$', N'0,0,5,45,0,0,0,1/0,1,5,1,0,1,0,1/0,2,3,3,0,2,0,1/0,8,3,2,0,8,0,1/$', N'$', 0, N'44/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/46/47/52/0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/$', N'$', N'$', N'5/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', N'0/1/2/3/4/5/6/7/8/9/10/11/12/13/14/15/16/17/18/19/20/21/22/23/24/25/26/27/28/29/30/31/32/33/34/35/36/37/38/39/40/41/$', 0, 0, 0, 0, 0, 0, 0, 0, 0, N'$', N'$', N'$', 0)

[.....]

    FROM BASE_VALUE_TBL
                 WHERE g_nSex                                 = @im_dwSex AND
                        m_nJob                                = @im_nJob

[.....]

        -- Skill Information
    If (@im_nJob = 1)
            Begin
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 9, 0, 3)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 4, 0, 4)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 10, 0, 5)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 5, 0, 6)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 112, 0, 7)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 13, 0, 8)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 111, 0, 9)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 6, 0, 10)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 108, 0, 11)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 14, 0, 12)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 109, 0, 13)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 7, 0, 14)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 12, 0, 15)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 11, 0, 16)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 8, 0, 17)
            end
        If (@im_nJob = 2)
            Begin
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 197, 0, 3)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 194, 0, 4)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 206, 0, 5)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 195, 0, 6)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 191, 0, 7)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 192, 0, 8)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 198, 0, 9)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 193, 0, 10)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 201, 0, 11)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 203, 0, 12)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 196, 0, 13)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 204, 0, 14)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 202, 0, 15)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 199, 0, 16)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 205, 0, 17)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 200, 0, 18)
            end
        If (@im_nJob = 3)
            Begin
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 44, 0, 3)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 46, 0, 4)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 52, 0, 5)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 45, 0, 6)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 114, 0, 7)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 49, 0, 8)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 104, 0, 9)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 20, 0, 10)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 53, 0, 11)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 51, 0, 12)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 113, 0, 13)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 115, 0, 14)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 105, 0, 15)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 48, 0, 16)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 116, 0, 17)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 117, 0, 18)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 50, 0, 19)
            end
        If (@im_nJob = 4)
            Begin
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 121, 0, 3)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 120, 0, 4)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 119, 0, 5)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 64, 0, 6)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 118, 0, 7)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 69, 0, 8)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 36, 0, 9)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 32, 0, 10)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 70, 0, 11)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 65, 0, 12)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 34, 0, 13)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 107, 0, 14)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 37, 0, 15)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 35, 0, 16)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 31, 0, 17)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 30, 0, 18)
                INSERT INTO tblSkillPoint(serverindex, PlayerID, SkillID, SkillLv, SkillPosition) VALUES(@iserverindex, @om_idPlayer, 33, 0, 19)
            end
Das im Code wird doch nur benötigt beim Character erstellen mit Job Auswahl. Ich versteh' einige Leute echt nicht mehr.
11/21/2012 15:11 - DK#18
Quote:
Originally Posted by Sedrika View Post
Ich hätte gerne zu jeder EXE Datei einen VT Bericht.
Ja okay kommt Meister :)
11/21/2012 19:19 Мarvіn#19
.. und das wollt ihr wie anstellen?

Meines Wissen kann man max. 32mb überprüfen.
11/21/2012 19:31 - DK#20
Quote:
Originally Posted by Mаrvin View Post
.. und das wollt ihr wie anstellen?

Meines Wissen kann man max. 32mb überprüfen.
Werde die Exen rausziehen und einzeld scannen lassen ^^ ..

@ Sedrika -> Werde dir bis Freitag alles hier geuppt haben ,weil noch eigene Sachen machen muss :D
11/21/2012 19:57 .Dafuq?#21
Ein all in one Packet: [Only registered and activated users can see links. Click Here To Register...] =)

Könnt ihr euch die Files net selbst machen? mal ohne Scheiß offi nutzt keine anderen dateien, aber ihr braucht ja 500x die selben daten nur anderen Namen für die Archive, n1!
11/21/2012 20:43 Sedrika#22
Quote:
Originally Posted by Armageddon ™ View Post
Werde die Exen rausziehen und einzeld scannen lassen ^^ ..

@ Sedrika -> Werde dir bis Freitag alles hier geuppt haben ,weil noch eigene Sachen machen muss :D
Einzelne Exen aber bitte und nicht gruppenweise in einem Archiv.
11/21/2012 20:48 exceble#23
V14 Offi Files :) Also mit lient und allem drum und dran
11/22/2012 07:15 - DK#24
Quote:
Originally Posted by Sedrika View Post
Einzelne Exen aber bitte und nicht gruppenweise in einem Archiv.
Jo :) So war das auch gedacht ..

Quote:
Originally Posted by diTEEX View Post
V14 Offi Files :) Also mit lient und allem drum und dran
Also v14 mit Resource + Client ? Geht klar :)
11/22/2012 08:54 ArakiLP#25
Finde ich gut das du sowas machst!

Armagedon die Chaos Flyff Files gehen nicht bzw bei Source und Resource ist 2x mal der selbe Link (enthalten Programm,Resource,ResClient,Script) aber wo ist die Source?
11/22/2012 11:02 яαкєѕтχ3#26
Wäre nice mit den v14 hoffe dort ist dann auch Resource,Client und vielleicht Source dabei ;)
11/22/2012 12:52 Lumi#27
Ich denke dir ist ein Fehler unterlaufen.
Bei ChaosFly Source befindet sich der Download zu den Files.
11/22/2012 13:50 Ryunat#28
Quote:
Originally Posted by diTEEX View Post
V14 Offi Files :) Also mit lient und allem drum und dran
Quote:
Originally Posted by Armageddon ™ View Post
Also v14 mit Resource + Client ? Geht klar :)
Quote:
Originally Posted by яαкєѕтχ3 View Post
Wäre nice mit den v14 hoffe dort ist dann auch Resource,Client und vielleicht Source dabei ;)
[Only registered and activated users can see links. Click Here To Register...]
Einfach abstimmen und warten dann bekommt ihr eure v14 Files + Source <3
11/22/2012 14:31 Daft325#29
Gibt es oder kannst du auch z.B den Blesses Flyff Client hinzufügen
11/22/2012 16:00 ¥SkyMaster¥#30
Dark Core Revolution files +source kanst du ja noch hinzufügen