so basically you're saying the server will connect to the website database and update the status and users online, right? how is that any different from my approach? i was from the get-go considering the website database is updated by the game server and on localhost.
yeah implementing a flag for server status is a must anyway cuz you need to tell people on the website the status of your server.
yeah implementing a flag for server status is a must anyway cuz you need to tell people on the website the status of your server.