[v4267]CoEmu - My Source

06/04/2012 12:27 turk55#16
Quote:
Originally Posted by ragab2 View Post
this source have weapon 135 and make Commandos for players
Why? Want to leech ?
06/04/2012 12:31 ragab2#17
i need any old source players make commandos items +9 and more items
06/04/2012 13:13 I don't have a username#18
I'm not even that far yet, but when I get to finish the base it'll be pretty dynamic :)
06/04/2012 19:23 Zeroxelli#19
I'm just saying. A lot of hosting companies lie to you about the specifics of your machine. Quite a few of them are actually just virtual machines, and with virtual machines the risk for memory corruption is even higher (go figure, you're sharing a host machine with potentially tens to hundreds of clients.)

Back on topic, @OP how far did you intend to go with this source?
06/04/2012 19:44 I don't have a username#20
Quote:
Originally Posted by Zeroxelli View Post
Back on topic, @OP how far did you intend to go with this source?
Quite far, more than just basic, but my goal with it is to make it as dynamic as possible so you can easy update things without compiling all the time, same goes for updating at run-time, so most things will be with configuration files and script-engine, once I get through the base :P

As of now I've just started on packet 0x41c.

Should be able to finish login within today :)
06/04/2012 20:30 Zeroxelli#21
Quote:
Originally Posted by I don't have a username View Post
Quite far, more than just basic, but my goal with it is to make it as dynamic as possible so you can easy update things without compiling all the time, same goes for updating at run-time, so most things will be with configuration files and script-engine, once I get through the base :P

As of now I've just started on packet 0x41c.

Should be able to finish login within today :)
Ahh okay, that's good then. I'd be happy to see a more fully-featured 4267 source out there, instead of just another 5017+ rewrite. In my years here, I don't think I've seen any that have more than 70 percent of the functionality done, but maybe I missed them? Would have been nice to have one back when I did my first 4274, as I had to find all the packets and packet structures myself. Anyway, good luck with this project.
06/04/2012 23:36 I don't have a username#22
lostsolder05 released an almost fully functional source.
06/05/2012 01:44 Zeroxelli#23
Quote:
Originally Posted by I don't have a username View Post
lostsolder05 released an almost fully functional source.
I'm aware of that source. I tried to help Justin fix the source he's using for CoUnleashed and he wouldn't let me. The bugs in that particular build are horrible.

Edit: Also, ironically, for those who may remember my old account (I don't remember the name, or I'd use it.) my name is also Justin.
06/07/2012 01:42 MeGaMaX#24
good job dude keep it up , god bless you <3
06/07/2012 10:47 I don't have a username#25
Thanks ^^

_____
Will see if I can finish revision 2 today or tomorrow.
Then spawning/jump & walk should be finished.
06/07/2012 11:19 vincentvdb#26
Nice project, Goodluck with it ;)
Seeing forward to any progress made
06/16/2012 11:53 lostsolder05#27
Quote:
Originally Posted by Zeroxelli View Post
I'm aware of that source. I tried to help Justin fix the source he's using for CoUnleashed and he wouldn't let me. The bugs in that particular build are horrible.

Edit: Also, ironically, for those who may remember my old account (I don't remember the name, or I'd use it.) my name is also Justin.
Yes, because I'd love having a guy I've never met help me. :rolleyes:

I inherited that server anyways. I simply keep it up because the owner was going to close and screw over all the people that have donated, I have no real interest in that project.
06/17/2012 05:00 Zeroxelli#28
Quote:
Originally Posted by lostsolder05 View Post
Yes, because I'd love having a guy I've never met help me. :rolleyes:

I inherited that server anyways. I simply keep it up because the owner was going to close and screw over all the people that have donated, I have no real interest in that project.
Well, I wasn't aware that you were two different people, that's all. Besides which, I never asked for access to anything, simply for the portion of code that had the bug, and I'd have sent you back the fixed code. It's beside the point now though, as I have too many projects active already. Sorry for the confusion though.

@OP Sorry for off-topic.