Quote:
Originally Posted by pro4never
99 percent sure he was referring to map to map traveling that accounted for multiple portals/inbetween maps.
Path finding aint really that hard on a basic level... it's making it scalable, efficient and easy to understand/debug that I feel is sorta the difficult part
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Oh, right. I don't think map-to-map travel would be a big issue even when using the hooking framework, as long as you have all the information you need on how the maps are connected. Only problem is that the test bot I made doesn't pre-load maps, it just reads them from memory, so you'd have to travel to map 1, wait for it to load, calculate path from map 1 to map 2, travel to map 2, wait for map 2 to load, etc.